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Category: MiscellaneousMistal's Travel Hub ~ for all UI's |
Patch & Add-on List |
File Name |
Version |
Size |
Author |
Date |
Type |
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1.8 |
108.18 Kb |
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08-27-2010 12:27 AM |
Patch |
NEW WITH VERSION 2.2
Added Wizzy Solo Evac "Portal" to the Evac Spell Button
Added Wizzy Group Evac "Depart" button to the Evac's Window
Added the Freeblood Racial call to the Calls Window
Fixed the Pocket ring & spires buttons.
PREVIOUS UPDATES
UPDATED Version 2.1
Fixed the "Home" Call ~ This should now work for everyone
Fixed Evac Totem
Added LON Portable Globe of Swift Travels to Misc Section (someone will have to check this as I don't have one myself)
Anything else not working or missing please let me know I am working on a fix for the wizard Evac spells for solo and group. This should come in the next few days.
UPDATED 12th September 2011 ~ v2.0
Crafter / Artisan Evacs and regular Evac options are now under the same button "Evacs"
Worker Sledgemallet has been moved to Misc Items
Pocket Dragon Ring Call has been added (DoV)
Pocket Wizard Portal has now been added (DoV)
Buttons have had a slight reshuffle for ease of use
UPDATED 27th August 2010 ~ v1.8
Jin'Tu's Gift has now been altered to reflect the changes in game. In order to use this you must first EQUP the gift to gain the port spell ability. Thereafter the item can simply remain in your inventory.
UPDATED 27th August 2010 ~ v1.8
Jin'Tu's Gift has now been altered to reflect the changes in game. In order to use this you must first EQUP the gift to gain the port spell ability. Thereafter the item can simply remain in your inventory.
UPDATED 30th May 2010 ~ v1.7
Added Call to New Halas to Home button
UPDATED 30th March 2010 ~ v1.6
Added Malovari's Misplaced Bauble of Banishment to evacs
UPDATED: 28th March 2010 ~ v1.5
Have Added Files and Install Instructions to use this mod with Default UI / ProfitUI and other custom installations.
Fixed the crafter Evac buttons ~ Items are now Equipped and then evac is cast
UPDATE: 26th March 2010 ~ v1.4
Added All Crafter Evac Items to new button on main Hub called Artisan Items
Added Wizard Group Evac to the Evac Spell Button
Added Wizard Solo Evac to a new button on the evac window
Added Orb of Reconciliation to Calls window
Added Teleportation Stone of Solusek to Misc Window
UPDATED: 24th March 2010 ~ v1.3
Added racial calls for HighElf, DarkElf and Erudite to the Calls Section
Added SplitPaw call to the Misc section
Added Custom Images and Buttons for appearance
Ammended Install instructions and step by step pdf to include images
UPDATED: 22nd March 2010 ~ v1.2
As requested I have added Samirah's Mirror to the Misc Section
UPDATED: 20th March 2010 ~ v1.1
I have added the Mara Port orbs and the Worker Mallet to the mod
Hello,
I decided to make this little mod as my hotbars were filling up with all sorts of travel calls and items and I wanted to free up some space. This mod now includes full instructions for installing with Defualt UI as well as custom UI's
What this mod does is uses one button on your hotbar from which you can access all the calls / ports etc used in the game including:
Standard Calls
Call to guild
Call home
Call of Ro
Portals
Druid Portals (druid cast spell)
Wizard Portals (wizard cast spell)
Rune of portals (LoN Item)
Pocket Wizard & Druid Call (DoV)
Various Evac Method's (not intended for quick in combat retreat)
Artisan Items ~ Choose your item which will equip and use the artisan evac
Escape ability (any class that has it) includes solo wizard evac
Wizard Group
Evac Totem
Tinkerer Evac
Charm of Escape (Station Marketplace)
Void Portal (LoN Item)
Malovari's Misplaced Bauble of Banishment
Racial Calls for HighElf, DarkElf, Erudite and Freeblood
Call of the Tinkerer
Summon Orb (Station Marketplace)
Veteran Call (6 year vet bonus)
Orb of Reconciliation
JW Worker Sledgemallet
Wormholes (Tinkered items)
Barrel of Butcherblock
Stein of recall
Home Sweet Home
Essence of Rime
Stein of the Alesmith
Samirah's Mirror
Splitpaw Call
Teleportation Stone of Solusek
Portable Globe of Swift Travels
Mara Teleport Orbs
Port for Panda's (spell only)
Port for Quel'ule (auto equips and casts)
If I have missed anything out please let me know and I will add it to the mod. Also any suggestions are most welcome.
Enclosed in the zip file are all the files needed, there are 3 README files depending on your UI
Thanks again for your interest in my little mod, hope it serves you well
Mistal
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Archive List (Old Versions) |
File Name |
Version |
Size |
Author |
Date |
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2.1 |
109.61 Kb |
Mistal |
09-15-2011 10:55 AM |
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2.0 |
109.57 Kb |
Mistal |
09-13-2011 09:04 AM |
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1.8 |
108.18 Kb |
Mistal |
08-27-2010 02:37 AM |
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1.7 |
108.13 Kb |
Mistal |
05-30-2010 08:40 AM |
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1.6 |
108.07 Kb |
Mistal |
03-30-2010 07:36 AM |
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1.5 |
107.98 Kb |
Mistal |
03-28-2010 09:50 AM |
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1.4 |
1.63 MB |
Mistal |
03-25-2010 08:13 PM |
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1.3 |
1.63 MB |
Mistal |
03-23-2010 08:36 PM |
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1.2 |
1.48 MB |
Mistal |
03-21-2010 09:05 PM |
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1.1 |
1.56 MB |
Mistal |
03-20-2010 11:33 AM |
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1.0 |
1.48 MB |
Mistal |
03-17-2010 01:01 PM |
File Statistics |
User Rating: |
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Downloads: |
24292 |
Views: |
60062 |
Favorites: |
18 |
Uploaded By: |
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Last Modified: |
N/A |
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05-05-2013, 06:32 AM
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Premium Member
Server: Everfrost
Forum posts: 59
File comments: 37
Uploads: 5
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Thanks...
Hiyas
Thanks for the heads up ... I will try and get the mod changed very soon. If there is anything else new that needs adding please let me know and I will update the whole thing in one go
Mistal x
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04-26-2013, 10:59 PM
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A Brown Bear
Server: Antonia Bayle
Forum posts: 13
File comments: 28
Uploads: 0
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not sure how to fix this but the quelule pebble doesn't work , the button has a typo in it stonburnt instead of stonebrunt I managed to fix that but it still doesn't work probally another tiny typo somewhere in the code but I am clumsy at best with coding any way just a heads up on a minor error thanks for a great addon
ok found it apparently soe changed the item id number
original was -703437333
new one is -482401643
that gets it working again
Last edited by Sollux : 04-26-2013 at 11:36 PM.
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09-25-2011, 06:30 PM
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Premium Member
Server: Everfrost
Forum posts: 59
File comments: 37
Uploads: 5
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New version 2.2
Done
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09-20-2011, 07:23 AM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 1
File comments: 1
Uploads: 0
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Racial Calls for FreeBlood
useability Shadow Walk
please add it.
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09-15-2011, 06:13 PM
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Premium Member
Server: Everfrost
Forum posts: 59
File comments: 37
Uploads: 5
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update ...
hey guys ...
Ok So I have added the globe of swift travels and fixed the home call, evac totem and void portal.
But I have noticed that the pocket wizzy port and druid port aren't working (not sure yet if this is just a me thing or a mod thing)
Will add in the fix for the pocket items with the next update which will also include the wizzy evacs
Mistal x
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09-15-2011, 06:52 AM
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Premium Member
Server: Splitpaw
Forum posts: 0
File comments: 1
Uploads: 0
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Portable Globe of Swift Travel
I did not see this item in list.. It is an SC Consumable Item. A portable mariners bell.. Could it be included in a future release if you have time please. Value returned from splitpaw server.
(1316087098)[Thu Sep 15 12:44:58 2011] You say, "\aITEM -35137119 1097985656:Portable Globe of Swift Travel\/a"
Evac Totom
Splitpaw Server returned this value
(1316086458)[Thu Sep 15 12:34:18 2011] You say, "\aITEM -665088482 558127549:Totem of Escape\/a"
So in my copy i changed line in evacs file to get it work
From
<Button Location="111,130" Name="BtnPort2" OnPress="use_itemvdl -332189076 parent.Visible=Parent.CloseAfterCast.Checked" ScrollExtent="108,32" Size="108,32" Style="data.style">Evac Totem</Button>
To
<Button Location="111,130" Name="BtnPort2" OnPress="use_itemvdl -665088482 parent.Visible=Parent.CloseAfterCast.Checked" ScrollExtent="108,32" Size="108,32" Style="data.style">Evac Totem</Button>
Void Portal - LON Reward
Value returned on Splitpaw server
(1316090540)[Thu Sep 15 13:42:20 2011] You say, "\aITEM 526546683 -226258482:Void Portal\/a"
So in my copy i changed line in evacs file (Plus i edited tooltip for my purposes ) to get it work
From
<Button Location="111,162" Name="BtnPort5" OnPress="use_itemvdl -75720971 parent.Visible=Parent.CloseAfterCast.Checked" ScrollExtent="108,32" Size="108,32" Style="data.style" Tooltip="Uses LoN Void Portal">Void Portal</Button>
To
<Button Location="111,162" Name="BtnPort5" OnPress="use_itemvdl 526546683 parent.Visible=Parent.CloseAfterCast.Checked" ScrollExtent="108,32" Size="108,32" Style="data.style" Tooltip="Caster To Target">Void Portal</Button>
Last edited by Zips : 09-15-2011 at 08:23 AM.
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09-14-2011, 11:57 AM
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Premium Member
Server: Everfrost
Forum posts: 59
File comments: 37
Uploads: 5
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Thanks for letting me know that .. I will have a look into it.
I must have put in the wrong thing for the home spell, so I will get on that. I will also work out what is going on with wizzy evacs and sort that too ... should have it done by the end of the week (crosses fingers) .. time willing
Glad you are enjoying the mod
Mistal x
Quote:
Originally posted by Sollux
my wizard solo evac spell called portal and and group evac spell called depart do not seem to be working. also i do not see a seperate button for the wizard evac ability as mentioned in your description everything else seems to be working fine so i am assuming i have it installed correctly. love the mod great work its probally something im doing backwards :P when i press the button evac spell my chat says "this spell or ability no longer available" and yet the in game buttons for the spells both solo and group work fine....also i have just tried to port home and that also does not work giving the same message as above "spell or ability is no longer available"
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09-14-2011, 08:33 AM
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A Brown Bear
Server: Antonia Bayle
Forum posts: 13
File comments: 28
Uploads: 0
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my wizard solo evac spell called portal and and group evac spell called depart do not seem to be working. also i do not see a seperate button for the wizard evac ability as mentioned in your description everything else seems to be working fine so i am assuming i have it installed correctly. love the mod great work its probally something im doing backwards :P when i press the button evac spell my chat says "this spell or ability no longer available" and yet the in game buttons for the spells both solo and group work fine....also i have just tried to port home and that also does not work giving the same message as above "spell or ability is no longer available"
Last edited by Sollux : 09-14-2011 at 08:37 AM.
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09-12-2011, 06:28 PM
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Premium Member
Server: Everfrost
Forum posts: 59
File comments: 37
Uploads: 5
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Hi all ...
Hello everyone ...
Apologies for my absence RL took over a little lol ...
I am in the process of fixing the home button and adding in a few new items (pocket spire & portal) and will post the new mob shortly. If you come across anything missing then let me know and I will endeavour to add it
Going to do a little reshuffling of the buttons too.
Mistal x
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03-21-2011, 08:21 PM
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A Griffon
Server: Oasis
Forum posts: 171
File comments: 8
Uploads: 0
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Unfortunately, I've had to switch over to using DiggityUI's Travel Hub which I think is largely based off this one: http://www.eq2interface.com/download...TravelHub.html
This one has not crashed on me since I started using it. One problem with both of these after Destiny of Velious came out is that all of the "Call to City" spells are now just a single spell called "Call to Home". So, no matter which one you use the code needs to be changed.
I included instructions over there on what needs to be changed with Diggity's to get it to work.
-Mysstie
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03-19-2011, 11:07 AM
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A Mist Grinnin
Server: Everfrost
Forum posts: 75
File comments: 24
Uploads: 0
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I am getting a lot of crashing when I try to use the artisan items. It's random, but will crash as soon as I click "artisan item" on the main list. Lately, it has begun crashing when I try to pick which trade item from the second list and even once, after I had clicked the tradeskill button.
I have two comps I play on and if I copy the files from one comp to the other after a crash, it will usually work for me without crashing. It's so random, I can't give you many details except that it didn't do this before the DoV expansion.
Has something changed about the way these items are used? I think we still need to equip before use and I don't think the item names have changed. I'm fine with checking the files if I know what to look for.
Thanks in advance for any help.
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03-07-2011, 07:25 PM
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A Berserk Golem
Forum posts: 56
File comments: 5
Uploads: 0
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For some reason Call Home is no longer working from the Travel Hub button.
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09-23-2010, 12:05 PM
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Premium Member
Server: Everfrost
Forum posts: 59
File comments: 37
Uploads: 5
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Hey guys...
I have checked the mara orbs and they all seem to be working fine on all my alts. The best I can suggest is to make sure you have the latest version. I occasionally get a game crash from using the evac button. There isn't anything in the code that I can see that would cause it and it just seems to be one of those occasional things. Sorry I cant be more help there...
As for the Panda Port and Quel stone.. the new way to use the panda port was updated in my last version 1.8 however at that time the quel stone was still used by equipping and casting .. if this has changed then I will make a further update as soon as I can get into game and test it
Any and all feedback and comments are most welcome
Mistal
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09-20-2010, 10:48 AM
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A Griffon
Server: Antonia Bayle
Forum posts: 100
File comments: 79
Uploads: 0
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Mara Orbs Crash EQ
Howdy
First I gotta say your travel hub rocks! One-Macro-For-All really frees up a ton of space on the hotbar (for this wiz char). I am however having a small problem, when I go to use Mara's Orb or my CoV via the TH, EQ crashes to desktop. I have the Orbs and CoV in my bags. All other ports work.
Am I doing something wrong or is there something in a xml I should look for to correct?
Thanks
Accredo
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09-20-2010, 09:51 AM
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A Grove Wisp
Server: Antonia Bayle
Forum posts: 27
File comments: 11
Uploads: 0
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Absolutely love it! Installed your latest version today and I have to say your instructions are by far the clearest installation instructions I have come across so thank you!
Re the panda spell. You don't have to use the Jintu's Gift in your charm slot anymore. Once you examine it is gives you a leaf version which is just a regualr clicky
\aITEM -2005553633 637179759:Jin'tu's Leaf\/a
Just the same as with the Que'lule port
\aITEM -482401643 783399985:Quel'ule Teleport Pebble\/a
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