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Unread 07-26-2010, 12:00 AM  
soulshadow2233
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Thanks

I just wanted to say thanks for amazing UI. I wanted something close to default look with more advanced features. This fits the bill perfect. thanks
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Unread 07-12-2010, 05:36 PM  
Drumstix42
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Server: Antonia Bayle
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Re: Windows Setting Not saving

Quote:
Originally posted by daw4888
Everytime i log in, i change the size of the bags in my bank, and they never seem to save, since i have to do it over and over... any solutions to this issue?
Either delete your UIsettings.xml file in the EQ2 directory and start with a fresh UI layout, or use this post:

http://www.eq2interface.com/forums/s...1&postcount=61
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Unread 07-12-2010, 04:53 PM  
daw4888
A Young Mystail Rat

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Windows Setting Not saving

Everytime i log in, i change the size of the bags in my bank, and they never seem to save, since i have to do it over and over... any solutions to this issue?
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Unread 06-19-2010, 04:01 AM  
Drumstix42
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Re: Spell DA

Quote:
Originally posted by BlackEagle
Heya, I have been using your UI package for quite some time. I don't know if it has been asked before, but there is only 1 thing I miss. In the menu bar you can select all sort of stats you want to see. Is it possible to add Spell DA? There all sorts of buff that increases spell doubles, id like you see how much spell DA i have at a certain time.
Unfortunately I don't think there is a DynamicData object for Spell DA. I'd suggest doing a /feedback in-game and possibly make a thread on the official forums
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Unread 06-19-2010, 02:56 AM  
BlackEagle
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Spell DA

Heya, I have been using your UI package for quite some time. I don't know if it has been asked before, but there is only 1 thing I miss. In the menu bar you can select all sort of stats you want to see. Is it possible to add Spell DA? There all sorts of buff that increases spell doubles, id like you see how much spell DA i have at a certain time.
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Unread 05-18-2010, 11:35 AM  
Drumstix42
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Re: Double Posts

Quote:
Originally posted by sharakari
I have an odd occurrence. Whenever I type in Officer chat (/off) it always double posts everything on my screen. This happen to anyone else? All other chat channels are fine except for officer chat.

Oh... and I like this UI very much. Switched from Profit because of lack of support.... AND the fact this one looks nice.
Strange bug indeed. The only thing I could really think of is maybe your uisettings file is being strange.

Do you have an alts which also have access to the same officers chat? See if the other character has the same problem or not. If not, you could try loading that character's uisettings from the /load_uisettings command.

Just an idea.
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Unread 05-18-2010, 11:21 AM  
sharakari
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Double Posts

I have an odd occurrence. Whenever I type in Officer chat (/off) it always double posts everything on my screen. This happen to anyone else? All other chat channels are fine except for officer chat.

Oh... and I like this UI very much. Switched from Profit because of lack of support.... AND the fact this one looks nice.

Last edited by sharakari : 05-18-2010 at 11:23 AM.
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Unread 05-07-2010, 07:49 PM  
Drumstix42
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Quote:
Originally posted by dragowulf
How are your map Icons different than gurk's?
I only slightly edited maybe one or two of his icons themselves. There's several however that I resized, and then changed the size also in the code to keep it clear (image resizing looks meh in EQ2). Other than that I replaced a few icons with very simple color'd rectangles.
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Unread 05-07-2010, 06:07 PM  
dragowulf
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Interface Author - Click to view interfaces

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How are your map Icons different than gurk's?
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Unread 05-07-2010, 01:34 AM  
kennii1983
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yes finaly found it it

was behind a hotbar
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Unread 05-05-2010, 01:41 PM  
Drumstix42
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Re: threat window

Quote:
Originally posted by kennii1983
Hey very nice UI

but i have one problem , i can do what i want but i didnt see my threat window if there is any idea to become it back pls tell me
The threat window will only show when in combat. It's a small'ish window so it's possible it's behind another window.

Try closing it and opening it when in combat (I believe the default hotkey is Alt + T or something close to that)
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Unread 05-05-2010, 09:10 AM  
kennii1983
A Coastal Crab

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threat window

Hey very nice UI

but i have one problem , i can do what i want but i didnt see my threat window if there is any idea to become it back pls tell me
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Unread 04-28-2010, 12:32 PM  
Wolfhammer
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Re: Re: Quick-cast buttons

Quote:
Originally posted by Drumstix42
Make sure SELECTED is uppercase. Example: useabilityonplayer SELECTED Unholy Blessing VI

The other thing is if your spell has an apostrophe in it (', ya know: single quote), you'll have to save it and relog once for it to properly work. This is a game limitation.

As far as your idea of drag and drop: I wish mate but just not possible at this time.

And lastly: Having the hotbuttons always shown is something I got requested one other time so far. This I may do, but it'll require a re-code because of how I get the buttons to show is a bit dynamic. I'll look into after I have more free time, as I do this all in my spare time.

Cheers.
Ah relog eh ! That would explain things then.. TY.. Oh and I cant thank you enough for the effort you already put in, so I cant pressure for the buttons, would be lovely though.. Soooo the drag n drop part isnt possible.. I wondered since both games use .xml for all that stuff... I'm clueless so can't really comment...

Last edited by Wolfhammer : 04-28-2010 at 12:36 PM.
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Unread 04-26-2010, 05:25 PM  
Drumstix42
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Server: Antonia Bayle
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Re: Quick-cast buttons

Quote:
Originally posted by Wolfhammer
Hiya Drums,
been loving your UI since I resubbed.. My main is a healer so would it be possible to have a toggle that will allow me to display the quickcast buttons permanently, rather than having them pop up on mouseover? Bigger would be nice TBH as well...

Personally id be heaven if I could have a healer hotbar like some of the custom UI's in Vanguard.. You just drag n drop the spells into the slots under your groupies name's, that way you get the global cooldown anims and its easy to swap out spells.. Clicking works the same as yours but with a higher max number that can be dropped in.. (DroxUI did it brilliantly in VG).

Im having big problems getting any of the spells to fire as well past spell in clicky 1.. 2,3 and 4 at least don't wanna work.. I've checked the spelling of the spells and they are spot on.. All I did with the macro text was add the spell name after the word "selected".. Is that all I need to do??

You have my gratitude and admiration of your talents...
Make sure SELECTED is uppercase. Example: useabilityonplayer SELECTED Unholy Blessing VI

The other thing is if your spell has an apostrophe in it (', ya know: single quote), you'll have to save it and relog once for it to properly work. This is a game limitation.

As far as your idea of drag and drop: I wish mate but just not possible at this time.

And lastly: Having the hotbuttons always shown is something I got requested one other time so far. This I may do, but it'll require a re-code because of how I get the buttons to show is a bit dynamic. I'll look into after I have more free time, as I do this all in my spare time.

Cheers.
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Unread 04-26-2010, 01:58 PM  
Wolfhammer
A Young Mystail Rat

Server: Unkown
Forum posts: 7
File comments: 7
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Quick-cast buttons

Hiya Drums,
been loving your UI since I resubbed.. My main is a healer so would it be possible to have a toggle that will allow me to display the quickcast buttons permanently, rather than having them pop up on mouseover? Bigger would be nice TBH as well...

Personally id be heaven if I could have a healer hotbar like some of the custom UI's in Vanguard.. You just drag n drop the spells into the slots under your groupies name's, that way you get the global cooldown anims and its easy to swap out spells.. Clicking works the same as yours but with a higher max number that can be dropped in.. (DroxUI did it brilliantly in VG).

Im having big problems getting any of the spells to fire as well past spell in clicky 1.. 2,3 and 4 at least don't wanna work.. I've checked the spelling of the spells and they are spot on.. All I did with the macro text was add the spell name after the word "selected".. Is that all I need to do??

You have my gratitude and admiration of your talents...
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