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Unread 12-17-2008, 08:44 PM  
grandaar
A Coastal Crab

Server: Antonia Bayle
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Thanks for the reply. I play a dirge and followed your instructions to the letter except for one part.

Where the instructions say:

As this is a "Custom" namespace UI mod, you will either need to have a "eq2ui_custom.xml" file to add this file's reference to, or use a new one. If you do not already have this file, one is included in the download archive. If you do already have it, do not overwrite it, open it in a text editor and before the last line add the following:
Code:

<Include>eq2ui_custom_buffimmunity.xml</Include>


I found that when i opened this file there was some other code in the bottom 3 or 4 lines that didn't look like this code e.g. <Include>blahblahblah .What I did was to add the above line at the end of all the other bits of code that had <Include> in it. Would that make any difference do you think? I'll see if I can get you a copy of my exact eq2ui_custom.xml text to show you what I mean.
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Unread 12-17-2008, 10:39 PM  
musikman29
A Young Mystail Rat

Server: Antonia Bayle
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I'm loving this mod so far, but I can agree that since installing it, I crash 2-3 times per night during raids. Any help or info I can give let me know.
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Unread 12-18-2008, 03:17 PM  
EQAditu
A Griffon
 
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Server: Permafrost
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Quote:
Originally posted by grandaar
Thanks for the reply. I play a dirge and followed your instructions to the letter except for one part.

{...}
Well, it should be within a <Page ...> </Page> element... I've heard that ProfitUI has <Namespace> tags near the bottom... so put it near the top I suppose. I would make a program that does this for you to avoid confusion, but the upload agreement says no executables with UI mods.
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Unread 12-18-2008, 04:04 PM  
EQAditu
A Griffon
 
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Server: Permafrost
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To those with crashing issues...

A made a hacked apart version of this mod for you to try out to see if you crash less with the changes.

http://advancedcombattracker.com/dow...ffimmunity.xml

Because I just hacked it apart instead of making it pretty, it won't function as well as the original. IE things might look odd and it will hate you for resizing it.

I'm just interested in if the changes I made blindly reduce crashing for those who already experience them.
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Unread 12-19-2008, 03:37 PM  
plinky
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Crashing a lot - cant take the risk so I have taken it out.
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Unread 12-19-2008, 11:33 PM  
garth
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Re: To those with crashing issues...

Quote:
Originally posted by EQAditu
A made a hacked apart version of this mod...
Seems to be about the same frequency.
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Unread 12-20-2008, 01:27 AM  
EQAditu
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Re: Re: To those with crashing issues...

Quote:
Originally posted by garth
Seems to be about the same frequency.
Well thanks for trying at least. Honestly it happens the same frequency for me as well... which is unfortunately for fixing it is zero.
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Unread 12-23-2008, 06:42 AM  
Mr_Worf
A Coastal Crab

Server: Runnyeye
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Fetish

Im using fetish nightfall and all im getting is a black window. Looks like a kickass adon
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Unread 12-23-2008, 04:28 PM  
EQAditu
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Re: Fetish

Quote:
Originally posted by Mr_Worf
Im using fetish nightfall and all im getting is a black window. Looks like a kickass adon
Then the procedure you used to edit your eq2ui_custom.xml file failed. The <Include> line has to be in the main Page node of that file. Look at the included eq2ui_custom.xml file to get an idea of where it should go.
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Unread 12-25-2008, 12:34 PM  
Mickey
A Coastal Crab

Server: Antonia Bayle
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Since you said this reads the spell from the maintained window, could the maintained window filling up with other abilities prior to casting jcap cause this?

I'm a troub running profit and eq2map and it crashed me quiet often, but it was later in a fight. Short fights where no problem, long fights I'd crash without fail.

Just completely guessing on that one, but thought I'd throw it out there

Last edited by Mickey : 12-25-2008 at 12:35 PM.
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Unread 12-25-2008, 04:03 PM  
EQAditu
A Griffon
 
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Quote:
Originally posted by Mickey
Since you said this reads the spell from the maintained window, could the maintained window filling up with other abilities prior to casting jcap cause this?
{...}
It should be reading all 30 icon slots equally no matter what. The code path doesn't change if there's zero icons or 30.

I cannot think that the crashing isn't because of the effectors I use for timing because they are notorious for crashing if used wrong. The problem seems that they are not black and white in terms of being stable. With the current version, I am completely unable to crash and judging by reports probably less than half that try do crash. So I'm a little confused by it all and my first attempt at slightly rearranging things to reduce crashing did nothing.
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Unread 12-31-2008, 07:19 AM  
plinky
A Coastal Crab

Server: Antonia Bayle
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Any news on the crashing problem? I havent reinstalled since taking it out, but when it was working fine it was a very useful mod.

I dont know much about coding and stuff or I would try and help out, but if I can I will. I got it to crash 3 times in all. Once while in a group situation (full Group) in Nu'roga, and twice back to back in a raid zone - Palace I think. I couldnt risk any LDs in a raid so I took it out. There was a dirge running it for Gravitas that night, and he said he didnt have any problems all night.

Dont know if it makes any difference what OS and stuff I am using, but I will post if you request.
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Unread 01-03-2009, 04:03 PM  
Divakitten
A Coastal Crab

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Both myself and the other Troub in my guild are getting crashes from this...though it seems to be worse for the other Troub (2-3 crashes for every 1 that I get). Hopefully this gets figured out because this is an awesome mod.

Now, it certainly could be a coincidence...but mine seem to happen when I cast JC on someone outside my group (usually a healer in MT group during raids). I havn't had the crash happen outside of a raid yet.

Update: Completed VP/Trakanon with no crashes. The more I've played with this, the more it seems isolated to certain zoned or types of encounters, and Palace of the Ancient One in particular (where it has happened several times to me).

Could there be something about mobs like Byzola or Switchmaster (that put random detrimentals on people) that messes it up? I have no idea why that would be the case, but I've had it happen on those fights more often.

1/17 Update: Switchmaster in Palace of the Ancient One definitely makes this bug happen more than any other place/encounter.

Last edited by Divakitten : 01-17-2009 at 12:10 AM.
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Unread 01-22-2009, 05:43 PM  
EQAditu
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I think the more I play with this, the stranger it is.

I was using certain methods which were identical to other methods except that they didn't crash. So maybe the other methods only crashed less instead of not at all. Thinking that I went back and only used methods that always crashed and tried to do things in different orders in which to stop the crashes while it was more black and white. Which only got to the point where using only the always crash(if done wrong) methods were not always crashing but only sometimes crashed.

So probably the new version would crash even more than the old one for people who crashed originally? But what would happen if I went back with my non-always crash methods with my new code that only made the so-called always crash methods not always crash? Sorry if that made zero sense.

Anyways... it might mean it crashes less for those who crash... or gets rid of the crashing... but its hard for me to test because the original didn't crash for me to begin with... *sigh*
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Unread 02-16-2009, 01:06 PM  
Divakitten
A Coastal Crab

Server: Unkown
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Stopped Using This

I've simply stopped using this entirely, as it is too risky on raids to potentially crash any time I cast JC. Sometimes it goes for hours with no crash and sometimes I get 2-3 in a short period of time. At any rate, I love the CONCEPT of this mod, so hopefully it can be done with no bugs at some point.
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