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03-30-2011, 01:31 AM
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A Fallen Diplomat
Server: Crushbone
Forum posts: 51
File comments: 4
Uploads: 0
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Under the current version, I can't stop the icons from re-aligning themselves based on where the window is located on the screen. If I move it too far to the right, the icons always re-align into a right-to-left formation. This phenomenon occurs regardless of the window's "Frame and Title" setting. I was previously using the left-to-right variant of the 08/18/2010 release.
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03-30-2011, 01:46 AM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Quote:
Originally posted by MacDaddy62
Under the current version, I can't stop the icons from re-aligning themselves based on where the window is located on the screen. If I move it too far to the right, the icons always re-align into a right-to-left formation. This phenomenon occurs regardless of the window's "Frame and Title" setting. I was previously using the left-to-right variant of the 08/18/2010 release.
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I don't have any variants of this window currently updated, but you can easily add this:
VolumeFill="left2right_up"
... to the <VolumePage> line
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03-30-2011, 02:27 AM
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A Fallen Diplomat
Server: Crushbone
Forum posts: 51
File comments: 4
Uploads: 0
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Thanks, that worked once I realized I actually just had to modify the already-existing VolumeFill value.
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06-30-2011, 08:21 AM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 1
File comments: 5
Uploads: 0
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Awesome mod, really helps my healing out. One request, on the stock maintained window if you moused over it would tell you who that buff was directed at. With your mod it doesn't show this info anymore. Is it possible to add back the mouseover target information? Thanks much.
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06-30-2011, 06:23 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Quote:
Originally posted by spinedoc
Awesome mod, really helps my healing out. One request, on the stock maintained window if you moused over it would tell you who that buff was directed at. With your mod it doesn't show this info anymore. Is it possible to add back the mouseover target information? Thanks much.
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If you are referring to the icons, they are covered by a button for quick canceling, however this invisible button top covers the top 60% of the icon. So, if you mouse over the bottom of the icon, it will still show the default tooltip.
I'm going to be updating this so that it will shade it so you know what you're mousing-over. Cheers
Last edited by Drumstix42 : 06-30-2011 at 06:29 PM.
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07-01-2011, 05:55 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 2
File comments: 2
Uploads: 0
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just started using your UI....brilliant stuff
maybe I'm missing it, but is there a way to change the size of the maintained icons? Like with your good/bad effects window?
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07-01-2011, 07:42 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Quote:
Originally posted by lakoda
just started using your UI....brilliant stuff
maybe I'm missing it, but is there a way to change the size of the maintained icons? Like with your good/bad effects window?
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Not a setting. The text doesn't not resize, therefor the icons are not sizable.
Last edited by Drumstix42 : 07-01-2011 at 07:42 PM.
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07-01-2011, 11:53 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 2
File comments: 2
Uploads: 0
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Quote:
Originally posted by Drumstix42
Not a setting. The text doesn't not resize, therefor the icons are not sizable.
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Ah. Never thought about it like that...I have the text off. Oh well. Thanks for the quick reply btw, and keep up the excellent work!
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04-13-2012, 03:46 PM
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A Coastal Crab
Server: Guk
Forum posts: 0
File comments: 1
Uploads: 0
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Dets / Effect windows?
You think you could make a simple determent and a effect window that match to this one? Or is there one already that i didnt see.
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04-14-2012, 01:24 AM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Re: Dets / Effect windows?
Quote:
Originally posted by Zathor
You think you could make a simple determent and a effect window that match to this one? Or is there one already that i didnt see.
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It's not possible to do. There is no UI data to use for these windows.
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11-13-2012, 03:11 PM
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A Grove Wisp
Server: Antonia Bayle
Forum posts: 25
File comments: 46
Uploads: 0
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Life saver.
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