EQ2Interface.com
Search Downloads


Go Back   EQ2Interface > Interface Pieces > Effects & Maintained


Post A Reply
Author Comments Comment Options
Unread 08-19-2010, 02:32 PM  
Gene2713
A Coastal Crab
 
Gene2713's Avatar

Server: Unkown
Forum posts: 0
File comments: 3
Uploads: 0
Sorry, i meant smaller then the old default. I asked here because you were makin changes to that window is all. Was just trying to figure out how from the new default window i could make icons as large as they used to be.
Gene2713 is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-19-2010, 05:17 PM  
sacreducky
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
Cancel Maintained Spells

Hi there,

I was wondering how to add a cancel spell ability so that you can click on the icon and cancel the spell.

My previous maintained bar had something like this right above the <icon> tag:

Code:
<Checkbox BackgroundColor="#FF0000" Location="0,0" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.Name.Text" Size="30,30" Tooltip="Cancel this maintained spell" />
And I could just click on the icon and it would cancel my current ability without having to right-click to select the cancel ability.

Thanks!!

EDIT: Fixed it myself - was putting that line below the <icon> tag.

Last edited by sacreducky : 08-19-2010 at 05:23 PM.
sacreducky is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-19-2010, 06:50 PM  
Drumstix42
A Griffon
 
Drumstix42's Avatar
Featured Artist

Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
Glad ya fixed it yourself. I'll probably add this feature as a standard in the future.
Drumstix42 is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-20-2010, 07:24 AM  
Toxicz
A Young Mystail Rat

Server: Unkown
Forum posts: 2
File comments: 2
Uploads: 0
Hey man I like the UI its the closest thing I could find to the Razc's UI. I wanted to ask you 2 things

1. Is it possible to make the icons smaller?

2. Is there anyway to increase the amount of buffs/de-buffs shown in the maintain?
Toxicz is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-20-2010, 02:41 PM  
Drumstix42
A Griffon
 
Drumstix42's Avatar
Featured Artist

Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
Quote:
Originally posted by Toxicz
Hey man I like the UI its the closest thing I could find to the Razc's UI. I wanted to ask you 2 things

1. Is it possible to make the icons smaller?

2. Is there anyway to increase the amount of buffs/de-buffs shown in the maintain?
1. Yes, but it would be hard to keep that data showing. Things like healer's ward can be up to the number 10,000+. I can see about having an option to switch, or an alternate version perhaps.
2. Unfortunately no. This is a game-limitation.

Last edited by Drumstix42 : 08-20-2010 at 02:42 PM.
Drumstix42 is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-21-2010, 05:03 PM  
Toxicz
A Young Mystail Rat

Server: Unkown
Forum posts: 2
File comments: 2
Uploads: 0
Quote:
Originally posted by Drumstix42
1. Yes, but it would be hard to keep that data showing. Things like healer's ward can be up to the number 10,000+. I can see about having an option to switch, or an alternate version perhaps.
2. Unfortunately no. This is a game-limitation.
Thanks man, let me know if ya get around to it, ill download it ASAP!
Toxicz is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-23-2010, 05:46 AM  
gistane
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 4
File comments: 1
Uploads: 0
Scrollable?

Is there a way to make the maintained bar scrollable so you can scroll through the buffs when there is too many to fit on the page?

I used to have one where I could scroll and just used to scroll up and leave my perm buffs hidden so I could see my dots and all that better. With these current ones the dots and that tend to be off the screen at the bottom

Oh also is it possible to make it that you can see more characters are alot of buffs seem to only show half of what they are called

Last edited by gistane : 08-23-2010 at 05:47 AM.
gistane is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-24-2010, 04:55 PM  
roglen
A Coastal Crab
 
roglen's Avatar

Server: Antonia Bayle
Forum posts: 1
File comments: 9
Uploads: 0
Maintained window

Could you make this window so it bottom justifies please? Or give me the code needed and the lines to change?

I tried the Alternatives you provided and the all top justify.

Not an XML writer by any stretch of the imagination but I can plug in what you tell me to plug in.

Thanks
roglen is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-24-2010, 08:04 PM  
Drumstix42
A Griffon
 
Drumstix42's Avatar
Featured Artist

Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
Re: Maintained window

Quote:
Originally posted by roglen
Could you make this window so it bottom justifies please? Or give me the code needed and the lines to change?

I tried the Alternatives you provided and the all top justify.

Not an XML writer by any stretch of the imagination but I can plug in what you tell me to plug in.

Thanks
There's an element in the XML with Name="Volume"

You need to add this property to that line:
CellAlignmentV="bottom"

-Drum

Last edited by Drumstix42 : 08-24-2010 at 08:04 PM.
Drumstix42 is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-25-2010, 10:39 AM  
roglen
A Coastal Crab
 
roglen's Avatar

Server: Antonia Bayle
Forum posts: 1
File comments: 9
Uploads: 0
Re: Re: Maintained window

Quote:
Originally posted by Drumstix42
There's an element in the XML with Name="Volume"

You need to add this property to that line:
CellAlignmentV="bottom"

-Drum

Thanks. Following is the line with the added alignment:

<VolumePage AbsorbsInput="false" CellCount="1,30" CellPadding="1,1" CellSelectable="false" CellSize="30,30" Location="1,1" MinimumScrollExtent="32,931" Name="Volume" CellAlignmentV="Bottom" PackSize="absolute,absolute" ScrollExtent="32,931" Size="30,498" UserScrollable="false">

I run effects and maintained in vertical windows. From this I get bottom justified but only in a horizontal window, aligning the window in the vertical the icons still top justify. I am also using your alternative window for icons on the left (if that makes a difference).

Any help is much appreciated. I love your UI and use the full set. Guess I could get used to top justified icons but have been playing for years with them at the bottom, just kinda goofs with my visual (LOL).
roglen is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 10-16-2010, 02:32 PM  
Vurluk
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 3
Uploads: 0
Right to left

Very nice work on the interface.

Is there anything I can change in the xml to make it display the icons right to left?

Thanks

Last edited by Vurluk : 10-16-2010 at 02:32 PM.
Vurluk is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 10-16-2010, 03:05 PM  
Vurluk
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 3
Uploads: 0
Re: Right to left

I was able to get it to work by adding VolumeFill="right2left_up" to the following line in the xml.

<VolumePage AbsorbsInput="false" CellCount="1,30" CellPadding="1,1" CellSelectable="false" CellSize="30,30" Location="1,1" MinimumScrollExtent="112,931" Name="Volume" PackSize="absolute,absolute" ScrollExtent="112,931" Size="30,498" UserScrollable="false" VolumeFill="right2left_up">

Thanks
Vurluk is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 10-27-2010, 03:18 PM  
Merecraft
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 3
File comments: 4
Uploads: 0
Re: Re: Re: Maintained window

Quote:
Originally posted by roglen
Thanks. Following is the line with the added alignment:

<VolumePage AbsorbsInput="false" CellCount="1,30" CellPadding="1,1" CellSelectable="false" CellSize="30,30" Location="1,1" MinimumScrollExtent="32,931" Name="Volume" CellAlignmentV="Bottom" PackSize="absolute,absolute" ScrollExtent="32,931" Size="30,498" UserScrollable="false">

I run effects and maintained in vertical windows. From this I get bottom justified but only in a horizontal window, aligning the window in the vertical the icons still top justify. I am also using your alternative window for icons on the left (if that makes a difference).

Any help is much appreciated. I love your UI and use the full set. Guess I could get used to top justified icons but have been playing for years with them at the bottom, just kinda goofs with my visual (LOL).
Awesome mod, thanks so much! I also have this slight issue - I run a vertical window but can't get the icons to bottom justify. Any help with this would be greatly appreciated!
Merecraft is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 01-26-2011, 03:52 PM  
levitia
A Coastal Crab

Server: Unkown
Forum posts: 1
File comments: 1
Uploads: 0
I was looking to have the buffs arranged left to right first, then down, so I changed the VolumeFill to left2right_down and it does align right now, but the ward amounts no longer show up. The durations show, just not the ward remaining amounts. Is there something else or different I can edit to get this to arrange this way and show the ward remaining?
levitia is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 01-26-2011, 06:02 PM  
Drumstix42
A Griffon
 
Drumstix42's Avatar
Featured Artist

Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
Quote:
Originally posted by levitia
I was looking to have the buffs arranged left to right first, then down, so I changed the VolumeFill to left2right_down and it does align right now, but the ward amounts no longer show up. The durations show, just not the ward remaining amounts. Is there something else or different I can edit to get this to arrange this way and show the ward remaining?
That's strange that the data displays different. I have not messed with custom volume files in a bit, so I'll check into what's going on under the hood and get back to this page about it.
Drumstix42 is offline Report comment to moderator   Reply With Quote Reply With Quote
Post A Reply

 
Category Jump:
Search this Category:
 

All times are GMT -5. The time now is 02:09 AM.


Our Network
EQInterface | EQ2Interface | WoWInterface | LoTROInterface | ESOUI | MMOUI