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01-02-2009, 09:51 AM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Quote:
Originally posted by telal
Love the counters for my wards and reactive heals, great addon, i just have 2 questions.
1) I run another addon that changes the icon size, is there a way I can point this addon to those files, so the size matches my effects window?
and
2) Is there a way to change the orientation? Meaning: This does left to right, top to bottom, as a fill order. I would like to make it fill from right to left, bottom to top. Is this possible?
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1. There's no easy way to set the icon sizes without editing the XML. I have it as default for now, perhaps in the future there'll be an easy way to change sizes.
2. I have it as default now, so I think that it just auto-orients depending on what corner of the screen you have it positioned. This is another function that is edited via the XML and I have no easy way to distribute all possible settings without including about 8 alternatives (which I could do.....)
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01-02-2009, 09:51 AM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Quote:
Originally posted by quack
Still no luck?
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I thought they changed back whatever they broke, but I'm not sure why it's not working in Titlebar mode. I'll have to check into other authors who do this same thing.
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01-02-2009, 12:42 PM
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A Forest Scavenger
Server: Antonia Bayle
Forum posts: 17
File comments: 15
Uploads: 0
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Quote:
Originally posted by Drumstix42
1. There's no easy way to set the icon sizes without editing the XML. I have it as default for now, perhaps in the future there'll be an easy way to change sizes.
2. I have it as default now, so I think that it just auto-orients depending on what corner of the screen you have it positioned. This is another function that is edited via the XML and I have no easy way to distribute all possible settings without including about 8 alternatives (which I could do.....)
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1) I am more then comfortable enough to edit the XML, I just don't know what to put where (This probably doesn't make a lot of sense, but I can read the XML and see what it does, could I reference the "effects.xml" file and make the graphic references match?
2) It doesn't seem to matter where I put the window, the "draw direction" is always left to right, top to bottom. ![Smile](/images/style_mmoi_eq2i/smilies/smile.gif) Again, if i knew the proper thing to put into the xml file, I could edit it myself. ![Smile](/images/style_mmoi_eq2i/smilies/smile.gif)
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04-03-2009, 07:43 AM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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As of GU#51 this mod seems to be working fine again. Not sure what they changed server-side. Enjoy.
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06-15-2009, 06:21 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 1
File comments: 1
Uploads: 0
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Like Telal, I would like to see a right to left version. Icon on right, text on left. The top to bottom isn't important but bottom to top would rock.
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10-26-2009, 07:43 AM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 2
File comments: 1
Uploads: 0
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Right to left
I would love to see a right to left version so I can use this!
That said, thanks a ton for all your hard work Drumstix, I use a lot of your stuff and love it!
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10-29-2009, 11:11 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Re: Right to left
Quote:
Originally posted by SomeFool
I would love to see a right to left version so I can use this! ![Big Grin](/images/style_mmoi_eq2i/smilies/biggrin.gif)
That said, thanks a ton for all your hard work Drumstix, I use a lot of your stuff and love it!
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I'll see what I can do next batch of updates.
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03-25-2010, 11:28 AM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 6
File comments: 25
Uploads: 0
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Hi
Would it be possible to increase the ward amount digits number from 4 to 5?
I'm casting way too many 10k+ group wards since SF ![Smile](/images/style_mmoi_eq2i/smilies/smile.gif)
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03-25-2010, 02:55 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Quote:
Originally posted by Burdy
Hi
Would it be possible to increase the ward amount digits number from 4 to 5?
I'm casting way too many 10k+ group wards since SF
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I'll try to get this fixed next release! I too have a shammy and know what you mean ![Smile](/images/style_mmoi_eq2i/smilies/smile.gif)
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03-30-2010, 05:07 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 6
File comments: 25
Uploads: 0
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Thanks for the update, but it doesn't seem to work for me. This is how it looks for me:
![](http://img41.imageshack.us/img41/4075/wardv.jpg)
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03-30-2010, 05:18 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Quote:
Originally posted by Burdy
Thanks for the update, but it doesn't seem to work for me. This is how it looks for me:
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Hmm, seems I padded the wrong side in my last minute touch-up.
Will have this fixed up soon ![Smile](/images/style_mmoi_eq2i/smilies/smile.gif)
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04-09-2010, 01:13 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 7
File comments: 4
Uploads: 0
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First, thanks Drums, for such awesome mods for the game! Secondly, I've installed this an re-installed this particular item more than once into my game. Everytime I do, I get a message from the game that it's incompatible with the tooltips and it needs to be updated. If I leave it in, I lose all mouse-over capability to see what items are in my bags, hotbars, etc. They just won't display the names/types of items anymore and I end up having to remove it because I can't remember all that stuff off the top of my head. Is there a way to fix this? I would try myself, but I'm not what you would call programming/modding literate. I have the UI Builder downloaded and installed on my computer, but everytime I try to fiddle with it, I get worried I'm gonna ruin my game, so i've just taken to leaving it alone.
Is there any fixes or updates coming to this window anytime soon, including reduced icon size?
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04-09-2010, 05:06 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Quote:
Originally posted by flutieflakes
First, thanks Drums, for such awesome mods for the game! Secondly, I've installed this an re-installed this particular item more than once into my game. Everytime I do, I get a message from the game that it's incompatible with the tooltips and it needs to be updated. If I leave it in, I lose all mouse-over capability to see what items are in my bags, hotbars, etc. They just won't display the names/types of items anymore and I end up having to remove it because I can't remember all that stuff off the top of my head. Is there a way to fix this? I would try myself, but I'm not what you would call programming/modding literate. I have the UI Builder downloaded and installed on my computer, but everytime I try to fiddle with it, I get worried I'm gonna ruin my game, so i've just taken to leaving it alone.
Is there any fixes or updates coming to this window anytime soon, including reduced icon size?
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I have no clue why you're getting this message. You are the first to report this problem. I'm using this mod myself. It could be another mod causing the problem, but I have no idea how or why.
Would need more info on this. May want to post in the individual pieces support topic linked above so it catches my attention.
Cheers.
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08-19-2010, 01:47 PM
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A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 3
Uploads: 0
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I was wondering if there is a way to just resize the icons back to pre live update. I can hide text easy enough but the icons are really small now. <----Is getting old ![Frown](/images/style_mmoi_eq2i/smilies/frown.gif)
Last edited by Gene2713 : 08-19-2010 at 01:49 PM.
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08-19-2010, 02:00 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Quote:
Originally posted by Gene2713
I was wondering if there is a way to just resize the icons back to pre live update. I can hide text easy enough but the icons are really small now. <----Is getting old
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Hmm... Well the icons are actually the same size as before. Nothing has changed in my code. It's just that the icons no longer have square borders, they're slightly rounded and that might make them look "smaller".
But I assure you that they're still the same dimensions as before GU57.
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