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08-10-2009, 08:34 AM
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A Forest Scavenger
Server: Antonia Bayle
Forum posts: 15
File comments: 8
Uploads: 0
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I got a problem with DragoHUD
After I install DragoHUD. It worked well, but when I changed to other zone and did first fight, the game windows was frozen, so I need close the game problem and restart it. I tried several times, and still got the same problem.
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08-08-2009, 07:58 PM
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A man among men
Server: Nagafen
Forum posts: 934
File comments: 247
Uploads: 20
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I'm planning on a massive feature update here soon.
The reason why I uploaded this version was because in order for me to do a massive update I had to first completely revamp the mod's code by starting from the ground up. I thought that it would be a good idea to upload the full functioning version I made so far.
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08-07-2009, 10:20 PM
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A man among men
Server: Nagafen
Forum posts: 934
File comments: 247
Uploads: 20
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Update Log:
V2.0 2009.08.07
- Total revamp of the mod
- Changed DragoHUD.dds image locations
V1.1 2008.04.14
- Fixed a problem with the alpha channel in the DragoHUD.dds file
V1.0 2008.04.14
- Initial release
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12-30-2008, 12:37 PM
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A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 3
Uploads: 0
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HA! Success!
For those who are late to the game, like me, not having read the extensive and very interesting thread here...
http://www.eq2interface.com/forums/s...ead.php?t=7638
...might lead one to believe that the HUD is meant to display all the time. I had no idea it was smart enough to appear and hide in and out of combat, so all this time I've been testing it without using it properly!
Once I discovered that this is the desired function, I went to my guild hall's creature summoner, popped up a solo, and VOILA. Thing works like a charm.
Only issue is that I had to add the <includes> line directly to my EQ2.ini file; just adding it to my custom file didn't work. It now appears over top of all loading screens during startup. Any suggestions?
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12-30-2008, 11:28 AM
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A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 3
Uploads: 0
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My Experience Thus Far
I love the idea, and I love the look. The only way I can get the HUD to display at all is by adding the <includes> line directly to EQ2.ini, in which case it appears during the loading screens but promptly disappears. I was only able to get it to display during THAT time by moving my compass and clock out of the letterbox area and disabling frame hiding in letterbox under UI options.
Unfortunately, it didn't fix the problem; I still have no HUD displayed once the game loads. I've removed the redundant line from EQ2.ini and am back to zero. Any ideas?
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05-23-2008, 11:55 AM
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A man among men
Server: Nagafen
Forum posts: 934
File comments: 247
Uploads: 20
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Hey guys. I've seen all your comments and I'm trying to get this out. I've been quite busy lately with final exams and I haven't been able to get around here lately. I will try to get this out as soon as I find the time.
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05-19-2008, 10:02 PM
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A Crazed Gnoll
Server: Antonia Bayle
Forum posts: 24
File comments: 15
Uploads: 1
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I knew I wasnt imagining things! I like huds, couldnt get used to in it Warcrack, but more and more Im getting tired of staring at the top of my screen. lol
Great work.
Bah! Cant get this thing to show up for some reason. >.< Could you attach the opacity to something else maybe? Like the character window (the default one that has your mana and health and concentration dots on it).
Last edited by kitsuneshoujo : 05-19-2008 at 11:20 PM.
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05-16-2008, 05:29 PM
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A Dervish Cutthroat
Server: Antonia Bayle
Forum posts: 38
File comments: 4
Uploads: 0
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Any updates coming up for DragoHUD?
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05-02-2008, 04:43 PM
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A Berserk Golem
Server: Antonia Bayle
Forum posts: 58
File comments: 25
Uploads: 0
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still nothing for fetish ? i tried this ui and i would like to use the HUD with it
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04-22-2008, 08:05 AM
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A man among men
Server: Nagafen
Forum posts: 934
File comments: 247
Uploads: 20
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lol I haven't identified the problem. While trying to though, I identified a problem with the game crashing while implied target is up and you dying, not really sure how to fix it but I'll try.
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04-18-2008, 09:58 PM
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A Sea Turtle
Server: Antonia Bayle
Forum posts: 30
File comments: 10
Uploads: 0
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Quote:
Originally posted by dragowulf
Well, my only comment is we're lucky it's Friday
I can look into these deeper now.
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lol gl dude
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04-18-2008, 05:08 PM
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A man among men
Server: Nagafen
Forum posts: 934
File comments: 247
Uploads: 20
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Quote:
Originally posted by casper
dragowulf, how did it go with fetish?
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Well, my only comment is we're lucky it's Friday
I can look into these deeper now.
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04-18-2008, 01:47 PM
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A Sea Turtle
Server: Antonia Bayle
Forum posts: 30
File comments: 10
Uploads: 0
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dragowulf, how did it go with fetish?
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04-18-2008, 07:49 AM
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A man among men
Server: Nagafen
Forum posts: 934
File comments: 247
Uploads: 20
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Quote:
Originally posted by greasedpenguin
really like that - any chance that the power/health bars could be made slightly thinner? say 70-80% of the width of the current bars?
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Unfortunately no (at least for now)...but you can change opacity via the Clock's frame opacity (temp. solution).
Later I will allow you to change the opacity/visibility of the bars and the frames individually. That's why it's beta though.
Last edited by dragowulf : 04-18-2008 at 07:50 AM.
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04-18-2008, 07:20 AM
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A Brown Bear
Server: Antonia Bayle
Forum posts: 9
File comments: 2
Uploads: 0
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really like that - any chance that the power/health bars could be made slightly thinner? say 70-80% of the width of the current bars?
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