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Category: Raid windowClick to Heart Raid Window for ProfitUI (For Necro's) |
ProfitUI Raid Window w/ Click to Heart
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v1.3.1 is raid tested and works great!!
The Raid window is the one from profitUI with a click to heart "heart" icon to the left of the raid members name.
Note: The spell reuse timer is still in effect. You will have to wait 20-30 seconds (depending on AAs) before heart'ing your next raid member.
Known Issue: It sometimes will display the raidsay and tells twice when pressed. I am working to get that resolved.
Release History:
v1.3.1 - Reworded some of the xml to work better. Version with messages will send a tell and raidsay on click attempt just like a macro.
v1.3.0 - Click to Heart with message to raid included with archive. Message is minor and sends only to Raidsay chat.
v1.2.0 - Fixed big bug with target. Hearts were only casting to member 1 of groups. Fixed typo.
Obsolete Non-Working Versions:
v1.1.0 - Fixed alignment of heart icons
v1.0.0 - Initial Release
If you are using one of the obsolete versions, you should have noticed by now it sucks and doesnt work. Delete it and use one of the newer version 1.2+.
Installation Instructions, Changelog and Credit are now included in the archive.
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Archive List (Old Versions) |
File Name |
Version |
Size |
Author |
Date |
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v1.3 |
7.88 Kb |
Vexen |
05-24-2007 08:48 AM |
File Statistics |
User Rating: |
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Downloads: |
8078 |
Views: |
35963 |
Favorites: |
5 |
Uploaded By: |
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Last Modified: |
05-26-2007 09:33 PM by Vexen |
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05-18-2007, 02:55 PM
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A Brown Bear
Server: Everfrost
Forum posts: 14
File comments: 10
Uploads: 1
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Macro Instead of Spell or Message
HI, Ima noob when it comes to customizing UI.
Currently I send a message in group and in say (via a macro) letting people know when they are getting their hearts.
Anyway to add a message or replace the spell with a macro on this window.
This is awesome btw.
Thank you for posting
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05-19-2007, 09:21 PM
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A Young Mystail Rat
Server: Befallen
Forum posts: 4
File comments: 11
Uploads: 1
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I'll see what I can do.. Be sure to get v1.2. The other versions don't work.
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05-21-2007, 05:50 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 3
File comments: 6
Uploads: 0
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The ability to add tells to this would be priceless. I want this so bad I am going to learn some UI development.
Maybe some secondary UI mod that gives the user the ability to select the spell/CA and enter a line of text to be given in /tell, /r, /g, ect.... Like how the new macro system works.
Any experts out there???
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05-21-2007, 06:08 PM
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A Young Mystail Rat
Server: Befallen
Forum posts: 4
File comments: 11
Uploads: 1
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I am adding this as we speak. It will be a few days but i want to make sure it works 'perfect' before releasing it. I have a couple bugs to work out in the wording. Don't fear, it will be out soon...
Any suggestions on what it should say when hearting?
ie. "Heart to {name}.."
I also will be making it text to Guild Chat. What do you all think?
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05-21-2007, 08:16 PM
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A Crazed Gnoll
Server: Crushbone
Forum posts: 22
File comments: 4
Uploads: 0
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I have a Question My Main is a NECRO and I will definately LOVE this... But I also have a Conj who needs to shell out Shards, Is it possible to have different Raid Mods for the different Toons? Or how dificult would it be to add the XML info from a mod i saw that is click to Shard?
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05-21-2007, 09:36 PM
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A Young Mystail Rat
Server: Befallen
Forum posts: 4
File comments: 11
Uploads: 1
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Quote:
I have a Question My Main is a NECRO and I will definately LOVE this... But I also have a Conj who needs to shell out Shards, Is it possible to have different Raid Mods for the different Toons? Or how dificult would it be to add the XML info from a mod i saw that is click to Shard?
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You can use the same raid window UI if you want, but you would have to edit the XML file and put the name of the spell you want to cast (ie shard spell) in the right spot. It is simple and the icon would still be a heart but it would work. The description above says how to change the spell name if you want to try it.
I could make a dual purpose window with two icons.. one shard and one heart hehe. Sorta lame but might work or be useful.
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05-22-2007, 06:25 AM
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A Coastal Crab
Server: Kithicor
Forum posts: 0
File comments: 1
Uploads: 0
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This looks great, and would definately be useful. But I'm a total idiot when it comes to stuff like this and setup. Downloaded it yesterday and had a guildie walk me through set up. Got everything set up as he said, but my raid window comes up pretty much blacked out, and all I can see are the hearts, class symbols, and the hp/pwr bars are faded out like raid member is out of zone. I can mouse over and see who is what but it was just a pain. Any idea on what I've done wrong?
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05-22-2007, 09:17 AM
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A Young Mystail Rat
Server: Befallen
Forum posts: 4
File comments: 11
Uploads: 1
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Quote:
This looks great, and would definately be useful. But I'm a total idiot when it comes to stuff like this and setup. Downloaded it yesterday and had a guildie walk me through set up. Got everything set up as he said, but my raid window comes up pretty much blacked out, and all I can see are the hearts, class symbols, and the hp/pwr bars are faded out like raid member is out of zone. I can mouse over and see who is what but it was just a pain. Any idea on what I've done wrong?
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Sounds like it could be an opacity setting under your window settings for the raid window? I don't know for sure. This raid window is for the ProfitUI setup because I just happen to use the ProfitUI. I don't know if it can be used independently or not. I will have to check on that.
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05-22-2007, 02:24 PM
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A Brown Bear
Server: Everfrost
Forum posts: 14
File comments: 10
Uploads: 1
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Quote:
I am adding this as we speak. It will be a few days but i want to make sure it works 'perfect' before releasing it. I have a couple bugs to work out in the wording. Don't fear, it will be out soon...
Any suggestions on what it should say when hearting?
ie. "Heart to {name}.."
I also will be making it text to Guild Chat. What do you all think
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?
Hi - I think its great thank you...
I assume that whatever you do will be editable as far as where the chat goes...
If there was a default to use - I would suggest /raid.
I personally use /g and /say at the same time...some use /tell -
But can't wait to try it out.
Last edited by KrafoogooEF : 05-22-2007 at 02:24 PM.
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05-23-2007, 12:02 AM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 3
File comments: 6
Uploads: 0
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Quote:
all I can see are the hearts, class symbols, and the hp/pwr bars are faded out like raid member is out of zone. I can mouse over and see who is
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I am experiencing the same problems. ![Confused](/images/style_mmoi_eq2i/smilies/confused.gif)
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05-23-2007, 08:02 AM
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A Young Mystail Rat
Server: Befallen
Forum posts: 4
File comments: 11
Uploads: 1
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Hmm. It could be that since this was designed using the ProfitUI raid window, it only works with the ProfitUI.
I will add adapting this to the standard raid window to my list of things to do.
I do know for me, since I am using the ProfitUI, it is working great. Anyone else using ProfitUI and having any issues?
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05-23-2007, 01:42 PM
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A Forest Scavenger
Server: Nagafen
Forum posts: 16
File comments: 15
Uploads: 3
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I fixed so mines says a text to the raid chat while casting the heart.
I added this to the end of the OnActivate command:
Code:
r=(Parent.Parent.Parent.HealSpells.HealSpell1.Text)##(' ')##(Parent.Member1.Name.LocalText) r=(Parent.Parent.Parent.HealSpells.HealSpell1.Text)##(' ')##(Parent.Member1.Name.LocalText) r=''
PS: Damn smilies, i've disabled them!!
Anyway, it could say "'" AND ")"
I had to add the last r='' on the end so that it did't start double-posting the tell.
The text is stored in the same area where the heart-spell is stored.
Code:
<Data Name="HealSpell1" spellname="Ruinous Heart" text="M1 Heart to" />
This will do "/r M1 Heart to Billy" when the icon is clicked.
Last edited by vakuum : 05-23-2007 at 01:44 PM.
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05-23-2007, 05:27 PM
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A Brown Bear
Server: Everfrost
Forum posts: 14
File comments: 10
Uploads: 1
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Quote:
I fixed so mines says a text to the raid chat while casting the heart.
I added this to the end of the OnActivate command:
Code:
r=(Parent.Parent.Parent.HealSpells.HealSpell1.Text)##(' ')##(Parent.Member1.Name.LocalText) r=(Parent.Parent.Parent.HealSpells.HealSpell1.Text)##(' ')##(Parent.Member1.Name.LocalText) r=''
PS: Damn smilies, i've disabled them!!
Anyway, it could say "'" AND ")"
I had to add the last r='' on the end so that it did't start double-posting the tell.
The text is stored in the same area where the heart-spell is stored.
Code:
<Data Name="HealSpell1" spellname="Ruinous Heart" text="M1 Heart to" />
This will do "/r M1 Heart to Billy" when the icon is clicked.
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I tried this and my game client crashed - anyway you could be so kind as to post your version?
TIA
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05-24-2007, 06:01 AM
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A Forest Scavenger
Server: Nagafen
Forum posts: 16
File comments: 15
Uploads: 3
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05-24-2007, 08:55 AM
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A Young Mystail Rat
Server: Befallen
Forum posts: 4
File comments: 11
Uploads: 1
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Thanks for the suggestions on the messages. Thanks vakuum for the wording. I was heading that direction with it anyways, but saved a couple seconds of typing
The message has been added in what I will call v1.3. You do NOT have to use the message version. Both are included. I got a few PM's asking for it not to be added. So both versions are available in the archive now.
I also put the message using the OnPress function to keep it from being so buggy. Enjoy.
Last edited by Vexen : 05-24-2007 at 09:58 AM.
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