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01-07-2007, 09:09 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 1
File comments: 2
Uploads: 0
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Hello,
I'm conjuror and i would like to ask one question. There are impairments buttons in player window which can be use to dispell dots, debuffs, etc. But these icons are only for myself. Is it possible to add these icons also for my target? It would help all who use pet quickly recognice type of impairment on my pet and dispell it (now i must find it manualy, try to recognice what type is it and eventualy dispell it if i have right cure spell - that is almost impossible).
Thanks for answer,
Toodle Noodle
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01-07-2007, 10:37 AM
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A Young Mystail Rat
Forum posts: 6
File comments: 13
Uploads: 0
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Re: eq2 constantly shuts down
Quote:
Originally posted by ackbar420
dunno if it is profit UI but i can't play for more than 50 seconds without eq2 shutting down. problam just started yesterday.
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May not.
I also encounted such shutting down recently, but other UI users too.
In a hurry, try to trush your shutting down character's eq2ui_YOURSERVER_YOURCHARACTERNAME.ini file from EQ2 folder. It's recommended to do not use /load_uisettings to recover your settings in the case (until your EQ2 become stable).
If you need more help, Forums -> ProfitUI is more better place. 
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01-06-2007, 04:03 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
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eq2 constantly shuts down
dunno if it is profit UI but i can't play for more than 50 seconds without eq2 shutting down. problam just started yesterday.
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01-04-2007, 12:43 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
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thx..it's helpful
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01-03-2007, 02:06 PM
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A Young Mystail Rat
Forum posts: 6
File comments: 13
Uploads: 0
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Quote:
Originally posted by Melodar
I can not get the spinners to go away with the latest version of the UI. Yes I know the options for spinners is in the hotbar window but changing them in no way affects the spinners not being there. They will go invis but when you go to press a button under the spinners they reappear to interfere with clicking. Any thoughts?
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See version history at 3.0.3 carefully.
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01-02-2007, 11:36 PM
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A Coastal Crab
Server: Crushbone
Forum posts: 0
File comments: 3
Uploads: 0
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I can not get the spinners to go away with the latest version of the UI. Yes I know the options for spinners is in the hotbar window but changing them in no way affects the spinners not being there. They will go invis but when you go to press a button under the spinners they reappear to interfere with clicking. Any thoughts?
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01-01-2007, 07:48 AM
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A Young Mystail Rat
Forum posts: 6
File comments: 13
Uploads: 0
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Re: Re: buff/debuff icons cut off in target/implied target windows
Quote:
Originally posted by Seraphiel
I am having the same problem in 1280x1024.. Is there a work around or something to do to fix it? I tried using the optional target window as well.. same problem....
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See ProfitUI forum, there are some workarounds.
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12-31-2006, 04:32 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 2
File comments: 2
Uploads: 0
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Gettings the same problem, please fix soon 
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12-29-2006, 03:01 PM
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A Coastal Crab
Server: Unrest
Forum posts: 1
File comments: 1
Uploads: 0
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Re: buff/debuff icons cut off in target/implied target windows
Quote:
Originally posted by GinFan
Using the target and implied target windows at 1200x1024. Below the name there is space that displays the buff and debuff icons. This space cuts the first row in half and the hides the rest. I've attempted to resize the window, and turned frames on and off, but it seems rather wonky. I have got it to display correctly, trying combinations of these things, but when I aquire a new target it reverts back to the original state where all but the top half of the first row is cut off.
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I am having the same problem in 1280x1024.. Is there a work around or something to do to fix it? I tried using the optional target window as well.. same problem....
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12-29-2006, 10:07 AM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
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Resizedable bags
I wish GM9 could find it in his heart to make the bags horizontal and vertical.
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12-29-2006, 09:46 AM
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A Coastal Crab
Server: Oasis
Forum posts: 0
File comments: 2
Uploads: 0
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buff/debuff icons cut off in target/implied target windows
Using the target and implied target windows at 1200x1024. Below the name there is space that displays the buff and debuff icons. This space cuts the first row in half and the hides the rest. I've attempted to resize the window, and turned frames on and off, but it seems rather wonky. I have got it to display correctly, trying combinations of these things, but when I aquire a new target it reverts back to the original state where all but the top half of the first row is cut off.
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12-29-2006, 06:58 AM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
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Can some one link nice config for 1200x1024 ?  please 
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12-27-2006, 03:40 PM
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A Coastal Crab
Forum posts: 0
File comments: 1
Uploads: 0
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mmmhh since last Patch LU 30 i canīt Track anymore... No PC no NSC nothing...
Anybody an idea to fix? If i use Standard, Track seems to be ok again.
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12-26-2006, 10:20 AM
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A Young Mystail Rat
Server: Nektulos
Forum posts: 4
File comments: 4
Uploads: 0
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I have a problem with bottom bar. Somehow it's not showing until I move mouse coursor over it and I tried to change all the opacities but it keeps to be invisible. Any solution pls?
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12-26-2006, 04:02 AM
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An Undead Settler
Server: Steamfont
Forum posts: 90
File comments: 22
Uploads: 14
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Re: Target Windows Suck!!!
Quote:
Originally posted by stixxlite
That's all I have to say...The added auto-resizing code doesn't work..should have left it alone...put it back please
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If you switch to con version 1 the buff icons are bigger but it doesnt cut them off for the targeting window. Im not sure how to get the implied target window to use con version 1 yet but I'm guessing that will fix it for that window as well.
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