02-09-2006, 08:15 PM
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A Sea Turtle
Server: Oasis
Forum posts: 30
File comments: 60
Uploads: 15
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Re: Sound settings not saving
Quote:
Originally posted by Sydious
I really like this window, but the sound settings on load up default to 0.50 and I have to reset everytime I log in. Is there some way to change the default?
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There is no way to have the mod actually save the settings, but if you do not mind some text editing in notepad I can send you a personal message on how to change the presets it loads to something more to your needs. Check your personal messages shortly.
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02-09-2006, 08:09 PM
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A Young Mystail Rat
Server: Guk
Forum posts: 2
File comments: 1
Uploads: 0
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Sound settings not saving
I really like this window, but the sound settings on load up default to 0.50 and I have to reset everytime I log in. Is there some way to change the default?
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02-09-2006, 02:55 AM
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A Crazed Gnoll
Server: Guk
Forum posts: 22
File comments: 22
Uploads: 0
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Quote:
Originally posted by Krull
Yeah I really should start up a support thread soon.
I believe the problem is with custom windows/mods. They dont save their location and window settings like the default windows do (which is why alot of mods are tied around a default xml file like the main part of this is tied to the startbutton). I will do some research though and see if I can find a fix or workaround.
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Kewl =)
Well of course the SOE tech guys are saying *just delete your ini file and windows WON'T reset to default positions*. Well piffle I tested last night on two chars deleting ini going in arranging windows exiting EQ etc etc and as suspected its nothing to do with corrupted ini files. I've been away for a few months but I suspect this is new to one of the recent updates - so annoying!
PS: I love your button more everytime I play
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02-08-2006, 12:00 AM
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A Sea Turtle
Server: Oasis
Forum posts: 30
File comments: 60
Uploads: 15
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Quote:
Originally posted by Lovebrat
Hi Krull =)
I love this startbutton - especially the eat/drink function as I turn auto-consume off and the fact you made a button to open the info centre is outstanding! I was using Mahroni's Coin/Weight window (as well as others) anyway so that was a nice addition. And toggle for Quest Helper? Omg thats just brilliant thanks!
I have a couple of questions about the Coin/Weight. The window isn't saving settings and position. Now I don't know if its the mod or an EQ2 problem because at the moment that seems to be happening with several other windows so I thought it best to ask first
I couldn't find a release forum post so I hope it was ok to post this here
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Yeah I really should start up a support thread soon.
I believe the problem is with custom windows/mods. They dont save their location and window settings like the default windows do (which is why alot of mods are tied around a default xml file like the main part of this is tied to the startbutton). I will do some research though and see if I can find a fix or workaround.
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02-07-2006, 11:20 PM
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A Crazed Gnoll
Server: Guk
Forum posts: 22
File comments: 22
Uploads: 0
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Hi Krull =)
I love this startbutton - especially the eat/drink function as I turn auto-consume off and the fact you made a button to open the info centre is outstanding! I was using Mahroni's Coin/Weight window (as well as others) anyway so that was a nice addition. And toggle for Quest Helper? Omg thats just brilliant thanks!
I have a couple of questions about the Coin/Weight. The window isn't saving settings and position. Now I don't know if its the mod or an EQ2 problem because at the moment that seems to be happening with several other windows so I thought it best to ask first
I couldn't find a release forum post so I hope it was ok to post this here
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02-07-2006, 04:15 PM
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A Sea Turtle
Server: Oasis
Forum posts: 30
File comments: 60
Uploads: 15
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Re: Slight glitch
Quote:
Originally posted by Unchayned
nothing deal-breaking, but I noticed that the mouseover text for the all-bags button says it's the info-center button, or maybe it was the other way around.
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Yup I missed editing the Toggle Bag tooltip when I was moving buttons around, I had same tooltip as the quest helper toggle. There is a new info center release I need to add to the file anyways, I will add that and get that tooltip fixed. Should have it ready and uploaded soon.
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02-07-2006, 03:55 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 4
File comments: 7
Uploads: 0
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Slight glitch
nothing deal-breaking, but I noticed that the mouseover text for the all-bags button says it's the info-center button, or maybe it was the other way around.
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02-01-2006, 09:37 PM
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A Sea Turtle
Server: Oasis
Forum posts: 30
File comments: 60
Uploads: 15
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Not able to get mod to show
Quote:
I have tried suggestion to get it to be visible but this is not working. Looks like great mod if I can get it to work. My startbutton becomes inmovable and none of the features show up. Any other suggestions would be helpful.
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I have tried the mod installed by itself on new characters, new game installs and have not had any problems with it not showing. Try making a new UI folder and edit your eq2.ini in your eq2 root directory to match the new folder name and install just this mod and see if you can get it to work. May help you figure out if it is a UI conflict with a current mod you already have installed.
For example there are known issues with Fetish UI and this startbutton mod (if you are using Fetish do not install this mod instead look under patch section and try my Fetish Command Center).
Last edited by Krull : 02-03-2006 at 11:18 PM.
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02-01-2006, 06:26 PM
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An Undead Settler
Server: Nektulos
Forum posts: 90
File comments: 37
Uploads: 42
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Can't get it to be visible
I have tried suggestion to get it to be visible but this is not working. Looks like great mod if I can get it to work. My startbutton becomes inmovable and none of the features show up. Any other suggestions would be helpful.
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