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Unread 10-07-2005, 12:13 PM  
RobertFox
A Coastal Crab

Server: Antonia Bayle
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Re: Gigglegibber Goblin' Gamblin' Game window broken

Quote:
Originally posted by sfx100
Just a note to let you know that the new "Gigglegibber Goblin Gamblin' Game" window just shows up as a black box with a tablet icon in it. If anyone knows a fix for this, please let us all know.
I found an easy fix for this, I just coppied the eq2ui_mainhud_lotto.xml file from the default UI into the custom UI folder, then added the line <include>eq2ui_mainhud_lotto.xml</include> in the eq2ui_mainhud.xml file
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Unread 10-10-2005, 10:46 AM  
cheung
A Young Mystail Rat

Server: Befallen
Forum posts: 7
File comments: 1
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I do not know if this is happening becuase of recent updates, but my guild window, members section will not show the full list... I can't use the scroll bar, the only way I can scroll through the members is use the scroll on my mouse-

I will probably delete the xml file in there for now and use default window skin-but I just thought you would like to know... thanks!
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Unread 10-11-2005, 02:36 PM  
Laffs
A Griffon
 
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Interface Author - Click to view interfaces

Server: Runnyeye
Forum posts: 1404
File comments: 90
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This will be getting updated in next few days guys...
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Unread 10-20-2005, 03:07 PM  
Valteron
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Server: Befallen
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Smile Update

Quote:
Originally posted by Laffs
This will be getting updated in next few days guys...

Man you got some long days where you come from
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Unread 10-21-2005, 11:07 AM  
Laffs
A Griffon
 
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Server: Runnyeye
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Re: Update

Quote:
Originally posted by Valteron
Man you got some long days where you come from
Well if SoE would just stop changing things long enough to make it worth posting and update these days would be much shorter m8 ... Dont see the point in putting somthing up here that is going to break in like 1 hour or 1 days time atm
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Unread 10-21-2005, 11:27 AM  
Valteron
A Coastal Crab

Server: Befallen
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Smile Re: Re: Update

Quote:
Originally posted by Laffs
Well if SoE would just stop changing things long enough to make it worth posting and update these days would be much shorter m8 ... Dont see the point in putting somthing up here that is going to break in like 1 hour or 1 days time atm
I know man, I'm only joking with ya - keep up the excellent work - the UI is awesome btw..
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Unread 10-22-2005, 09:47 PM  
Jerhico
A Sea Turtle
 
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Server: Antonia Bayle
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Re: Re: Re: Update

Well, this sure does appear to fix almost everything...Anybody else have the coin icons missing from the bank window/broker window/trade window? I just get black squares here.

Thanks again for keeping this up-to-date, Laffs...I don't think I could ever play with the default interface again.

Last edited by Jerhico : 10-22-2005 at 09:47 PM.
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Unread 10-24-2005, 08:34 PM  
Laffs
A Griffon
 
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Server: Runnyeye
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Re: Re: Re: Re: Update

Quote:
Originally posted by Jerhico
Well, this sure does appear to fix almost everything...Anybody else have the coin icons missing from the bank window/broker window/trade window? I just get black squares here.

Thanks again for keeping this up-to-date, Laffs...I don't think I could ever play with the default interface again.
Thanks for the thanks m8 =)

But this is the last UI on my list to post updates sorry to say ... It's more of a shrine to Perdition's work .... rather than a UI that is in progress.. But what I do plan on eventualy is a restructure of this UI in the same style etc but to use the new code etc... so it has less chance of breaking per SoE updates ... but that is in the works ....
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Unread 10-26-2005, 06:11 AM  
Kikio
A Coastal Crab

Server: Antonia Bayle
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File comments: 4
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First off, you guys are awesome! Your UIs rock and you've worked very hard at updating them to keep in tune with SOE's many UI mods. Thank you!

I have a question though. In the past two weeks or so after several of Sony's UI mods, I haven't been able to /camp w/o crashing. Everytime that I camp, it sucessfully goes to the character select screen, but once I try to load another toon, the game crashes. It has done this every time I camp in the past couple weeks. The frustrating part is when the game claims that I have a toon still in the game after this happens. Is anyone else experiencing this or is it just me?

Additionally, I noticed on a couple of the other UIs that they added something that caused the UI to continue to be displayed while zoning. This sped up zone times quite a bit. I was curious if you guys were contemplating adding it or something similar. IMO it's an excellent addition, who wouldn't want faster zone times?

Pls don't take this as me demanding anything or tellin you guys how to run your UIs, I was just curious and know next to squat about coding. I have no idea how easy or hard this would be. Again, thank you for all of your hard work, it is much appreciated!
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Unread 10-26-2005, 03:48 PM  
Sepnir
A Coastal Crab

Server: Antonia Bayle
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Edit: nm got it working.

PS. how do you get rid of the tradeskill exp bar?

Last edited by Sepnir : 10-26-2005 at 05:53 PM.
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Unread 11-01-2005, 12:43 AM  
djdecker
A Coastal Crab

Server: Antonia Bayle
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File comments: 3
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Has Issues with UI mod

The map is just black when using
http://www.eq2interface.com/download...fo.php?id=3509

Wondering if you have any suggestions.
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Unread 11-01-2005, 12:44 AM  
djdecker
A Coastal Crab

Server: Antonia Bayle
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Quote:
Originally posted by Sepnir
how do you get rid of the tradeskill exp bar?
Right Click on the Adventure bar and choose tradeskill bar.
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Unread 11-03-2005, 12:48 AM  
eluthria
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 6
File comments: 1
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Question Letterbox Issue

Firstly thankyou for maintaining such a great interface.

I think I might have stumbbled upon a couple of bugs though... but I'll first explain what I am trying to do as it may make more sense then.

The UI uses a good portion of the top and bottom of the screen (which is fine) so I thought in order to improve performance somewhat I would use the letterbox option to clip the top and bottom of my screen that are actually hidden behind the pretty UI windows anyway. This is where I stumbbled on what appear to be a couple of bugs though.

The following windows all behave strangely when the display is clipped to letterbox view.

1. Primary hotkey bar that sits below the target window
2. Hotkey bar in the bottom right corner
3. Quest/Inventory/Time Background area
4. Statistics/Resists background area
5. Top right chat background area

The windows all go black when the display is letterboxed so that there is nothing behind them. Examining the windows shows that the background is turned on. When adjusting the slider though things get strange, the background colour flickers on and off while the slider is moved and then reverts back to black when the slider is released. If you mouseover these windows though the background colour returns.

The strange thing is that the hotkey bars above the one in the bottom right hand corner all behave correctly.

Anyway just some feedback for you. I think the interface is otherwise great but could really benefit from the ability to letterbox and gain a little bit better performance from the resource hungry EQ engine.
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Unread 11-10-2005, 06:21 PM  
Vex
Kittana - 80 Troubador
 
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Premium Member

Server: Mistmoore
Forum posts: 31
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will this be patched for the 11/9/05 patch ?
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Unread 11-13-2005, 08:26 PM  
Laffs
A Griffon
 
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Interface Author - Click to view interfaces

Server: Runnyeye
Forum posts: 1404
File comments: 90
Uploads: 22
Re: Letterbox Issue

Quote:
Originally posted by eluthria
Firstly thankyou for maintaining such a great interface.

I think I might have stumbbled upon a couple of bugs though... but I'll first explain what I am trying to do as it may make more sense then.

The UI uses a good portion of the top and bottom of the screen (which is fine) so I thought in order to improve performance somewhat I would use the letterbox option to clip the top and bottom of my screen that are actually hidden behind the pretty UI windows anyway. This is where I stumbbled on what appear to be a couple of bugs though.

The following windows all behave strangely when the display is clipped to letterbox view.

1. Primary hotkey bar that sits below the target window
2. Hotkey bar in the bottom right corner
3. Quest/Inventory/Time Background area
4. Statistics/Resists background area
5. Top right chat background area

The windows all go black when the display is letterboxed so that there is nothing behind them. Examining the windows shows that the background is turned on. When adjusting the slider though things get strange, the background colour flickers on and off while the slider is moved and then reverts back to black when the slider is released. If you mouseover these windows though the background colour returns.

The strange thing is that the hotkey bars above the one in the bottom right hand corner all behave correctly.

Anyway just some feedback for you. I think the interface is otherwise great but could really benefit from the ability to letterbox and gain a little bit better performance from the resource hungry EQ engine.

In options show frames etc in letterbox area etc etc... and the letterbox does affect the location of of 40% of windows and that is beyond my control my friend
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