1334 |
<DynamicData description="True if user is autoattacking" Name="AutoAttack" /> |
= |
1334 |
<DynamicData description="True if user is autoattacking" Name="AutoAttack" /> |
1335 |
<DynamicData Name="BindLocation" /> |
|
1335 |
<DynamicData Name="BindLocation" /> |
1336 |
<DynamicData description="Amount of breath remaining: Progress, Text" Name="Breath" /> |
|
1336 |
<DynamicData description="Amount of breath remaining: Progress, Text" Name="Breath" /> |
1337 |
<DynamicData description="Maximum underwater breath in seconds: Text" Name="BreathMax" /> |
|
1337 |
<DynamicData description="Maximum underwater breath in seconds: Text" Name="BreathMax" /> |
1338 |
<DynamicData Name="Class" /> |
|
1338 |
<DynamicData Name="Class" /> |
1339 |
<DynamicData description="True if combat experience is disabled" Name="CombatExperienceDisabled" /> |
|
1339 |
<DynamicData description="True if combat experience is disabled" Name="CombatExperienceDisabled" /> |
|
|
-+ |
1340 |
<DynamicData description="True if quest experience is disabled" Name="QuestExperienceDisabled" /> |
|
|
|
1341 |
<DynamicData description="True if character bonus experience is disabled" Name="CharacterBonusExperienceDisabled" /> |
1340 |
<DynamicData actiontype="Concentration" description="Concentration being maintained" Name="Concentration_1" /> |
= |
1342 |
<DynamicData actiontype="Concentration" description="Concentration being maintained" Name="Concentration_1" /> |
1341 |
<DynamicData actiontype="Concentration" description="Concentration being maintained" Name="Concentration_2" /> |
|
1343 |
<DynamicData actiontype="Concentration" description="Concentration being maintained" Name="Concentration_2" /> |
1342 |
<DynamicData actiontype="Concentration" description="Concentration being maintained" Name="Concentration_3" /> |
|
1344 |
<DynamicData actiontype="Concentration" description="Concentration being maintained" Name="Concentration_3" /> |
1343 |
<DynamicData actiontype="Concentration" description="Concentration being maintained" Name="Concentration_4" /> |
|
1345 |
<DynamicData actiontype="Concentration" description="Concentration being maintained" Name="Concentration_4" /> |
1344 |
<DynamicData actiontype="Concentration" description="Concentration being maintained" Name="Concentration_5" /> |
|
1346 |
<DynamicData actiontype="Concentration" description="Concentration being maintained" Name="Concentration_5" /> |
1345 |
<DynamicData description="Player's current speech language" Name="CurrentLanguage" /> |
|
1347 |
<DynamicData description="Player's current speech language" Name="CurrentLanguage" /> |
|
1454 |
<DynamicData description="Mitigation Heat damage" Name="Heat" /> |
= |
1456 |
<DynamicData description="Mitigation Heat damage" Name="Heat" /> |
1455 |
<DynamicData description="Mitigation Cold damage" Name="Cold" /> |
|
1457 |
<DynamicData description="Mitigation Cold damage" Name="Cold" /> |
1456 |
<DynamicData description="Mitigation Magic damage" Name="Magic" /> |
|
1458 |
<DynamicData description="Mitigation Magic damage" Name="Magic" /> |
1457 |
<DynamicData description="Mitigation Mental damage" Name="Mental" /> |
|
1459 |
<DynamicData description="Mitigation Mental damage" Name="Mental" /> |
1458 |
<DynamicData description="Mitigation Disease damage" Name="Disease" /> |
|
1460 |
<DynamicData description="Mitigation Disease damage" Name="Disease" /> |
1459 |
<DynamicData description="Mitigation Poison damage" Name="Poison" /> |
|
1461 |
<DynamicData description="Mitigation Poison damage" Name="Poison" /> |
|
|
-+ |
1462 |
<DynamicData description="Damage Reduction Slash" Name="Damage_Reduction_Slashing" /> |
|
|
|
1463 |
<DynamicData description="Damage Reduction Crush" Name="Damage_Reduction_Crushing" /> |
|
|
|
1464 |
<DynamicData description="Damage Reduction Pierce" Name="Damage_Reduction_Piercing" /> |
|
|
|
1465 |
<DynamicData description="Damage Reduction Divine" Name="Damage_Reduction_Divine" /> |
|
|
|
1466 |
<DynamicData description="Damage Reduction Heat" Name="Damage_Reduction_Heat" /> |
|
|
|
1467 |
<DynamicData description="Damage Reduction Cold" Name="Damage_Reduction_Cold" /> |
|
|
|
1468 |
<DynamicData description="Damage Reduction Magic" Name="Damage_Reduction_Magic" /> |
|
|
|
1469 |
<DynamicData description="Damage Reduction Mental" Name="Damage_Reduction_Mental" /> |
|
|
|
1470 |
<DynamicData description="Damage Reduction Disease" Name="Damage_Reduction_Disease" /> |
|
|
|
1471 |
<DynamicData description="Damage Reduction Poison" Name="Damage_Reduction_Poison" /> |
|
|
|
1472 |
<DynamicData description="Damage Reduction Slash Percentage" Name="Damage_Reduction_Percentage_Slashing" /> |
|
|
|
1473 |
<DynamicData description="Damage Reduction Crush Percentage" Name="Damage_Reduction_Percentage_Crushing" /> |
|
|
|
1474 |
<DynamicData description="Damage Reduction Pierce Percentage" Name="Damage_Reduction_Percentage_Piercing" /> |
|
|
|
1475 |
<DynamicData description="Damage Reduction Divine Percentage" Name="Damage_Reduction_Percentage_Divine" /> |
|
|
|
1476 |
<DynamicData description="Damage Reduction Heat Percentage" Name="Damage_Reduction_Percentage_Heat" /> |
|
|
|
1477 |
<DynamicData description="Damage Reduction Cold Percentage" Name="Damage_Reduction_Percentage_Cold" /> |
|
|
|
1478 |
<DynamicData description="Damage Reduction Magic Percentage" Name="Damage_Reduction_Percentage_Magic" /> |
|
|
|
1479 |
<DynamicData description="Damage Reduction Mental Percentage" Name="Damage_Reduction_Percentage_Mental" /> |
|
|
|
1480 |
<DynamicData description="Damage Reduction Disease Percentage" Name="Damage_Reduction_Percentage_Disease" /> |
|
|
|
1481 |
<DynamicData description="Damage Reduction Disease Poison" Name="Damage_Reduction_Percentage_Poison" /> |
1460 |
<DynamicData description="Melee Critical Chance" Name="Melee_Crit_Chance" /> |
= |
1482 |
<DynamicData description="Melee Critical Chance" Name="Melee_Crit_Chance" /> |
1461 |
<DynamicData description="Ranged Critical Chance" Name="Ranged_Crit_Chance" /> |
|
1483 |
<DynamicData description="Ranged Critical Chance" Name="Ranged_Crit_Chance" /> |
1462 |
<DynamicData description="Heal Critical Chance" Name="Heal_Crit_Chance" /> |
|
1484 |
<DynamicData description="Heal Critical Chance" Name="Heal_Crit_Chance" /> |
1463 |
<DynamicData description="Damage Spell Critical Chance" Name="DmgSpell_Crit_Chance" /> |
|
1485 |
<DynamicData description="Damage Spell Critical Chance" Name="DmgSpell_Crit_Chance" /> |
1464 |
<DynamicData description="Heal Amount Modifier" Name="Heal_Amount_Mod" /> |
|
1486 |
<DynamicData description="Heal Amount Modifier" Name="Heal_Amount_Mod" /> |
1465 |
<DynamicData description="Spell Damage Amount Modifier" Name="Spell_Amount_Mod" /> |
|
1487 |
<DynamicData description="Spell Damage Amount Modifier" Name="Spell_Amount_Mod" /> |
|
1469 |
<DynamicData description="Double Attack Chance" Name="Double_Atk_Percent" /> |
= |
1491 |
<DynamicData description="Double Attack Chance" Name="Double_Atk_Percent" /> |
1470 |
<DynamicData description="Ranged Double Attack Chance" Name="Ranged_Double_Atk_Percent" /> |
|
1492 |
<DynamicData description="Ranged Double Attack Chance" Name="Ranged_Double_Atk_Percent" /> |
1471 |
<DynamicData description="AE Auto Attack Chance" Name="AE_AutoAtk_Percent" /> |
|
1493 |
<DynamicData description="AE Auto Attack Chance" Name="AE_AutoAtk_Percent" /> |
1472 |
<DynamicData description="Spell Reuse percent reduction" Name="Spell_Reuse_Percent" /> |
|
1494 |
<DynamicData description="Spell Reuse percent reduction" Name="Spell_Reuse_Percent" /> |
1473 |
<DynamicData description="Spell Cast percent reduction" Name="Spell_Cast_Percent" /> |
|
1495 |
<DynamicData description="Spell Cast percent reduction" Name="Spell_Cast_Percent" /> |
1474 |
<DynamicData description="Spell Recovery percent reduction" Name="Spell_Recovery_Percent" /> |
|
1496 |
<DynamicData description="Spell Recovery percent reduction" Name="Spell_Recovery_Percent" /> |
|
|
-+ |
1497 |
<DynamicData description="Accuracy" Name="Accuracy" /> |
|
|
|
1498 |
<DynamicData description="Flurry" Name="Flurry" /> |
|
|
|
1499 |
<DynamicData description="Critical Mitigation" Name="Critical_Mitigation" /> |
|
|
|
1500 |
<DynamicData description="Shield Effectiveness" Name="Shield_Effectiveness" /> |
|
|
|
1501 |
<DynamicData description="Deflection Chance" Name="Deflection_Chance" /> |
1475 |
<DynamicData description="Primary Weapon Damage Range" Name="Primary_Damage_Range" /> |
= |
1502 |
<DynamicData description="Primary Weapon Damage Range" Name="Primary_Damage_Range" /> |
1476 |
<DynamicData description="Secondary Weapon Damage Range" Name="Secondary_Damage_Range" /> |
|
1503 |
<DynamicData description="Secondary Weapon Damage Range" Name="Secondary_Damage_Range" /> |
1477 |
<DynamicData description="Ranged Weapon Damage Range" Name="Ranged_Damage_Range" /> |
|
1504 |
<DynamicData description="Ranged Weapon Damage Range" Name="Ranged_Damage_Range" /> |
1478 |
<DynamicData description="Primary Weapon Delay" Name="Primary_Delay" /> |
|
1505 |
<DynamicData description="Primary Weapon Delay" Name="Primary_Delay" /> |
1479 |
<DynamicData description="Secondary Weapon Delay" Name="Secondary_Delay" /> |
|
1506 |
<DynamicData description="Secondary Weapon Delay" Name="Secondary_Delay" /> |
1480 |
<DynamicData description="Ranged Weapon Delay" Name="Ranged_Delay" /> |
|
1507 |
<DynamicData description="Ranged Weapon Delay" Name="Ranged_Delay" /> |