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  #1  
Unread 04-12-2005, 09:57 AM
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Default Commands Twice ?

I may have missed it, but has the issue been resolved about the OnEvent scripts and having to list commands twice to get them to work the first time you do the event?
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Unread 04-12-2005, 10:06 AM
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Double listings were only (and still are FAIK) ever needed for show_window and hide_window.

The reason for it is that usually the object using the command doesn't have that command as a property, so the first instance creates the property rather than exicuting the command.
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Unread 04-12-2005, 10:16 AM
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No, the issue has not been resolved. You can't even do a preset property to prevent requiring it.

Quote:
Originally Posted by Zonx
Double listings were only (and still are FAIK) ever needed for show_window and hide_window.
And /useability, and /say, and /telltarget, and /tellchannel, and /mood, and...
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Unread 04-12-2005, 10:22 AM
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Ah right, forgot about silly chat commands. I guess that's all show and hide are. So yah in that sense all "chat" commands
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Unread 04-12-2005, 10:34 AM
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That would be every command that requires paramaters, actually.
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Unread 04-12-2005, 10:53 AM
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Are there any commands that require params and aren't meant to be entered in the chat box? Isn't everything on "The List" from the /list command?

Hehe we're getting all semantical. Lets rephase this. All "SLASH" commands require double listing weather the slash is needed in UIBuilder. Prety sure Slash Command is the correct EQ term to cover all of that stuff. Emotes (which don't require params) would be a subset. UI Commands would be another set, or maybe a superset.

Oh I guess some were discovered through alternet means, but aren't those still slash commands?

Last edited by Zonx : 04-12-2005 at 11:00 AM.
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Unread 04-12-2005, 11:23 AM
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Quote:
Originally Posted by Zonx
All "SLASH" commands require double listing
Eeeeeeeexactly. Unless no paramaters are required.

I don't give a monkey's left buttcheek what you want to call slash commands, but I severely hate the spread of misinformation.
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