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02-14-2007, 03:15 AM
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Bacon Eater
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Join Date: Feb 2004
Posts: 2,452
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Any one else try the browser window and have it work? I used it with the default interface and it doesn't work for me. I see white flashing boxes in the content area of the browser window. The picture doesn't really show it correctly...
Running Vista Premium x32 with Nvidia 8800.
Last edited by Dolby : 02-14-2007 at 03:21 AM.
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02-14-2007, 04:54 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Quote:
Originally Posted by Dolby
UI Notes:- Switching between ProfitUI and Default should no longer cause false version warnings.
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Lol, my own live update, that is great.
Never saw that warning though.
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02-14-2007, 08:38 PM
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A Griffon
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Join Date: Mar 2005
Server: Lucan DLere
Posts: 847
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No, it looks like the browser isn't quite working yet. I get a white flash of noise when I try to load a page. From what I've read, the petition system in the help window is supposed to use this Mozilla browser too. Anyone hear anything good about this Mozilla thing?
Othesus - Dirge - Lucan DLere
Vaspar - Fury - Lucan DLere
Edit: Sorry, the Mozilla thing was a joke! I've been using Firefox since I bought my first PC.
Last edited by Othesus : 02-15-2007 at 03:09 PM.
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02-15-2007, 01:06 AM
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An Undead Settler
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Join Date: Jan 2006
Server: Nektulos
Posts: 90
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Mozilla
As far as the Mozilla browser goes I have been using it for quite some time now. Its far more secure than IE. It also has some nice features for bookmarking, downloads, etc. Check out the website for more info. If the in game browser is Mozilla based that definately is a plus. Hope it starts working good. As of yet I get the same thing.
Sage
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02-15-2007, 08:43 AM
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A man among men
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Join Date: Dec 2004
Server: Nagafen
Posts: 934
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I dont use Mozilla, for it seems secure, but less secure than Opera
Opera Web Browser
I use opera. It has many great features, very secure, and supports a lot of things Mozilla does not support. It isn't sluggish either.
Opera FTW!
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May Jesus Have Mercy On Us
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02-15-2007, 08:56 AM
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A Crazed Gnoll
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Join Date: Dec 2006
Server: Nagafen
Posts: 23
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Never had Mozilla act `slugish` but alas this isn't a browser debate. Not working for me as well.
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02-15-2007, 01:31 PM
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Bacon Eater
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Join Date: Feb 2004
Posts: 2,452
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Wrong thread to debate what browser is better. If you want to do that please create a new thread in the chit-chat forum. Please keep this on the topic of the patch.
thanks
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02-15-2007, 05:54 PM
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A man among men
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Join Date: Dec 2004
Server: Nagafen
Posts: 934
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Yeah, sorry about that Dolby. Just wondered why they picked Mozilla =-P
It's not working for me either, when opened I see fuzz...I don't know any other way to explain it. In the middle where the info is suppose to be...there is some sort of fuzz,like how the tv is w/o cable and antenna...kinda like that.
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May Jesus Have Mercy On Us
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02-16-2007, 01:07 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Quote:
Originally Posted by Silverfrost
Yes, EQ2 is gaining a real web browser in GU32. It's supposed to display when you do /petition, but we brought the test server up in the old customer service mode. It's basically Firefox 1.5 with plugins disabled (so no flash or quicktime). You can display a general browser with:
/show_window MainHUD.Browser
If you're a UI moder you can basically drop a web page anywhere now, there is actually no game code at all that corresponds to MainHUD.Browser, it's completely driven by UI script. Not that I recommend studding your UI with web pages, they cost a lot to render.
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02-16-2007, 06:31 PM
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SOE Coder Guy
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 15
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There's a patch up on test server that fixes the browser not working.
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02-16-2007, 07:17 PM
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A Griffon
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Join Date: Jul 2004
Server: Nagafen
Posts: 339
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I cant wait to actually see this in action and working. The origional window was ... not very good.
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02-16-2007, 07:36 PM
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A Griffon
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Join Date: Mar 2005
Server: Lucan DLere
Posts: 847
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Woot! working very nice! Thanks, Silverfrost.
((posted from within the game browser))
Only funny things are... sometimes key presses move your character as you type, the cursor is kind of hard to see, and the mouse wheel doesn't scroll this window. Oh, Hmm, the scroll wheel does work, but it stops working after you click anywhere in the browser window.
Othesus - Dirge - Lucan DLere
Vaspar - Fury - Lucan DLere
This screenshot was taken and uploaded to imageshack.us with the in-game browser too.
Last edited by Othesus : 02-16-2007 at 08:20 PM.
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02-16-2007, 07:57 PM
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Bacon Eater
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Join Date: Feb 2004
Posts: 2,452
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Yep it works, Looks nice DNeufeldSOE!
Now to find some cool uses for it.
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02-16-2007, 10:21 PM
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aka Mook
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Join Date: Jul 2004
Server: Nektulos
Posts: 1,451
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I can run the game in fullscreen mode now, yay!
Should be lots of mods to it with bookmarks to good info sites, both online and stored on the compy.
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If it ain't broke, it needs more features!
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02-16-2007, 11:06 PM
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Freeport Pizza Delivery
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Join Date: Mar 2005
Server: Unrest
Posts: 1,212
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Quote:
Originally Posted by Dolby
Now to find some cool uses for it.
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Hmm how about a website something like the Miloquetowst infocenter?
Clean and efficient...
Include maps of zones (eq2map type) with icons (with popup tooltips) that can be toggled just like eq2map...
No more need for the "load map" option then...
I bet that would get some hits...
__________________
Thor/Faetyl of the Unrest Server
ThorUI AU - Play EverQuest2 in Style!
Portal
Forums
Got Guild?
"Always code as if the person who ends up maintaining your code will be a violent psychopath who knows where you live."
Last edited by Faetyl : 02-16-2007 at 11:09 PM.
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02-16-2007, 11:16 PM
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A Grassland Beetle
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Join Date: Sep 2006
Posts: 64
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any chance i could get one of you to go to
http://whatsmyuseragent.com/
and post back what the new ingame agent line is?
for the record, the current Inventory.HTML one is "EQ2_Embedded/0.01 [en]"
i've got some pages that i display diffently if your in the game
(although thats kinda moot now if it renders stuff like tables and css, although flash based sites could use this to let you know that they dont work from inside eq2)
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02-17-2007, 12:20 AM
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A Griffon
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Join Date: Mar 2005
Server: Lucan DLere
Posts: 847
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Sure, the useragent reported by the browser is:
Mozilla/5.0 (Windows; U; Windows NT 5.1; chrome://navigator/locale/navigator.properties; rv:1.8.0.9) Gecko/20070125
Wow, that's a strange bug. When you copy text from the game browser to the clipboard, then try to paste is somewhere else, the game freezes up right when you paste it. That just happened to me twice.
For any web pages I think you should treat it as a normal browser and detect plugins as you normally would.
Othesus - Dirge - Lucan DLere
Vaspar - Fury - Lucan DLere
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02-17-2007, 02:20 AM
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A Griffon
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Join Date: Jul 2004
Server: Everfrost
Posts: 604
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Quote:
Originally Posted by Silverfrost
We've got a patch up that fixes the browser not rendering.
Coming in the next build for test server is /browser, which will pop up the browser and optionally tell it what URL to load. You can use this with macros to make bookmarks like this:
/browser forums.station.sony.com/eq2
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Just thought that should be repeated here
Last edited by Talyns : 02-17-2007 at 02:22 AM.
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02-17-2007, 02:30 AM
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Bacon Eater
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Join Date: Feb 2004
Posts: 2,452
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Think one could make a button that is added to each quest in your journal?
/browser http://eq2.allakhazam.com/search.html?q=$quest_title_from_window
could do the same for the examine window to search more info on the item. Maybe even add it to the in game HUD over mobs heads?
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02-17-2007, 04:07 AM
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A Young Mystail Rat
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Join Date: Apr 2005
Server: Antonia Bayle
Posts: 2
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I want the bookmark in this browser because it is good in the limited amount.
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02-17-2007, 05:07 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Not bad, so it works now. Immediate issues I see:
- caching needs to be enabled badly, this is a problem
- my character moves while I type - movement keys sometimes seem to perform a double function of moving and entering text. /bugged that.
Otherwise I see lots of possibilities, if only I had the time. This is posted from in game btw.
Last edited by gm9 : 02-17-2007 at 07:05 PM.
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02-17-2007, 06:49 PM
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A Grassland Beetle
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Join Date: Sep 2006
Posts: 64
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Quote:
Originally Posted by Othesus
Sure, the useragent reported by the browser is:
Mozilla/5.0 (Windows; U; Windows NT 5.1; chrome://navigator/locale/navigator.properties; rv:1.8.0.9) Gecko/20070125
Wow, that's a strange bug. When you copy text from the game browser to the clipboard, then try to paste is somewhere else, the game freezes up right when you paste it. That just happened to me twice.
For any web pages I think you should treat it as a normal browser and detect plugins as you normally would.
Othesus - Dirge - Lucan DLere
Vaspar - Fury - Lucan DLere
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thanks, doesnt look like it'll be easy to recognize and trap, but that also means that they used a full mozilla core, which means... alot to me
ty again
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02-17-2007, 09:20 PM
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SOE Coder Guy
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 15
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Quote:
Originally Posted by uberfuzzy
thanks, doesnt look like it'll be easy to recognize and trap, but that also means that they used a full mozilla core, which means... alot to me
ty again
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I'll see about moding the string so it's possible to detect. Regarding the last part of your message, did you work on Mozilla at some point?
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02-19-2007, 12:12 AM
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A Grassland Beetle
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Join Date: Sep 2006
Posts: 64
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... i'm speachless, an actual soe dev, here?
man, i really need to watch what i say now.
@agent:
just maybe something like the old browser had, "EQ2_Embedded/1.00 [en]"
nope, never "worked" on it, nothing more then poking at source a couple times for personal research.
was more glad that i know what i have to work with, mostly the JS and table/css rendering, thats all. i dont have to do things like "detect for EQ2 browser, and re-replace & with &"
i'm debating settingup/installing the stuff to play on test to get a jump on this, i wanna see what this thing can do RIGHT NOW.
oh god, if it supports the xmlrequest stuff for ajax....
oh, just maybe a quick sidenote, why did they decide to go with the seamonkey core? (i see by the 1.8)
why not the FF core?
not as embeddable?
will this ever see a history? cache? bookmarks? ui for setting the homepage?
will the old /cl_homepage still work?
will Inventory.HTML be taken out?
cookie support?
Last edited by uberfuzzy : 02-19-2007 at 12:16 AM.
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