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07-11-2011, 03:20 AM
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A Brown Bear
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Join Date: Jan 2007
Server: Unkown
Posts: 13
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Okay, so... I don't know if this is a DrumsUI issue or not, but, as I use maybe 70% Drums stuff already, when I went looking for a hotbar replacement today, the Drums one was the first one to try out.
It looks good, and does everything I want, except:
The first (middle/main) 4 bars, on log out (or on /load_uisettings to a different toon) seem to want to default to 42px icon size (I set them at 44px).
Any idea what might be causing this?
Screenshots attached.
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07-11-2011, 03:39 AM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Quote:
Originally Posted by Bekkr
Okay, so... I don't know if this is a DrumsUI issue or not, but, as I use maybe 70% Drums stuff already, when I went looking for a hotbar replacement today, the Drums one was the first one to try out.
It looks good, and does everything I want, except:
The first (middle/main) 4 bars, on log out (or on /load_uisettings to a different toon) seem to want to default to 42px icon size (I set them at 44px).
Any idea what might be causing this?
Screenshots attached.
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Is this happening with the default UI for you too?
Does it happen to all toons?
And last, could you try setting them to a different size and see if they still reset on you?
If you could answer the above it will help the most.
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07-11-2011, 05:12 AM
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A Brown Bear
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Join Date: Jan 2007
Server: Unkown
Posts: 13
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Okay, thanks for the speedy reply. After a bunch of different testing with various characters and sizes, it seems this only happens when I make the icon size 44px. At 45, it stays 45 through subsequent logins. At 44, it goes back to 42 after a relog. Weird, but workable.
Thanks for the troubleshooting ideas - I never would've thought it had anything to do with the exact icon size.
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07-11-2011, 05:36 AM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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I think this bug used to exist at the 40px size, too (it may still?). I'm not sure if I can fix it on my end or not, but if I ever get around to messing with the hotbars again I may try. It won't happen anytime soon though.
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11-20-2011, 05:14 PM
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A Crazed Gnoll
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Join Date: Apr 2007
Server: Antonia Bayle
Posts: 21
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Hi there.
I'm using ProfitUI and just recently added your hotbars.
I like them, but there is one thing I can't get to work, no matter what I try.
Rounded corners.
Could someone please help me with that? What do I have to do to get the corners of my hotbars rounded??
Tyvm in advance
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11-20-2011, 06:38 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Quote:
Originally Posted by HATE_ETERNAL
Hi there.
I'm using ProfitUI and just recently added your hotbars.
I like them, but there is one thing I can't get to work, no matter what I try.
Rounded corners.
Could someone please help me with that? What do I have to do to get the corners of my hotbars rounded??
Tyvm in advance
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You need the images/icons/icon_transp1.dds from my full UI download.
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11-25-2011, 07:47 PM
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A Crazed Gnoll
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Join Date: Apr 2007
Server: Antonia Bayle
Posts: 21
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Thank you Drumstix, this finally worked.
Had to put it in Profit's ".../icons/" path though but I'm so glad it worked.
Thanks a lot.
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12-14-2011, 02:31 PM
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A Coastal Crab
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Join Date: May 2005
Server: Everfrost
Posts: 1
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increased font for eq2 windows
Heya Drums,
Is it possible or do you have already an ability to increase the font for things like the journal in game for playing on a large screen TV? Miss you on Everfrost!
<3 Mystriel
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12-14-2011, 02:38 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Quote:
Originally Posted by Mystriel
Heya Drums,
Is it possible or do you have already an ability to increase the font for things like the journal in game for playing on a large screen TV? Miss you on Everfrost!
<3 Mystriel
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Unfortunately there's no easy way to do this. Every single text would have to be changed and then each window adjusted!
Thanks, miss ya too
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08-15-2013, 04:31 PM
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A Young Mystail Rat
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Join Date: Aug 2010
Server: Unkown
Posts: 2
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Tradeskill UI
I've been using a few of your pieces for a long time now. I don't generally need much that's different from the basic UI but I do love your tradeskill window.
I was wondering, as a 7 x 95 crafter, is there any possibility that the Experimentation window can be modded to bring the Durability and Progress bars closer to the actions icons?
There is a lot of wasted space between the two parts of the panel. Things that really don't matter a bit.
Re-arranging the window would make it more compact and make it easier to see when your about to lose an item and maybe allow you a second or two longer to try for a save.
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08-15-2013, 07:37 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Mostly because I don't actually have a crafter over like level...65, I haven't really seen the Experiment tab in-game before
I've been playing since release, and just really don't tradeskill. I'll try to take a look at it though. I'm sure I could condense things vertically.
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10-19-2013, 01:51 PM
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A Grassland Beetle
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 62
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tradeskill stats
Is there a way to view the tradeskill stats on a real time basis in the ts window? I often use potions when leveling a crafter and I like knowing when one ends rather then just looking for the icon to be gone. I often watch tv as I craft so can't see them end as I would like.
Thx
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10-19-2013, 03:25 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Everyone's always wanting the window smaller, so I'll see what I can do.
Otherwise, I'd suggest just having your persona window open just behind it or something like that.
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10-20-2013, 12:03 PM
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A Grassland Beetle
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 62
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No it's ok, I can understand why folks would want to keep it small. I am on my 2nd to last crafter so will not need that info again. I can just open the char screen like you said and watch football whilst clicking.
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10-20-2013, 01:20 PM
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A Griffon
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Join Date: Jul 2006
Server: Unrest
Posts: 849
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Quote:
Originally Posted by zaradann
Is there a way to view the tradeskill stats on a real time basis in the ts window? I often use potions when leveling a crafter and I like knowing when one ends rather then just looking for the icon to be gone. I often watch tv as I craft so can't see them end as I would like.
Thx
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One thing about tradeskill stats is that they're changing on a constant basis as you craft. Just using reaction arts affects them. That makes it hard to distinguish a change due to a potion running out from a change due to reaction arts starting or ending. I tend to watch the beneficial buffs window (I cancel most of mine when I'm doing a lot of crafting, so there's not a lot there) and the potion might show up in the maintained-spells window with a countdown timer (it can vary by the kind of potion).
__________________
"Hey! I'm not illiterate. I had a book once. ...could've used some ketchup though..."
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10-21-2013, 06:47 AM
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A Forest Scavenger
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Join Date: Dec 2008
Server: Unkown
Posts: 18
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Character Screen->Mercs Tab is blank in Beta, I imagine SoE added some functionality for merc slots.
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10-21-2013, 07:14 AM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Quote:
Originally Posted by erk48188
Character Screen->Mercs Tab is blank in Beta, I imagine SoE added some functionality for merc slots.
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Most likely, Thanks for the heads up.
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10-21-2013, 12:00 PM
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A Griffon
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Join Date: Jul 2006
Server: Unrest
Posts: 849
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Quote:
Originally Posted by Drumstix42
Most likely, Thanks for the heads up.
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They did. Thankfully it's not complex: remove the "dismiss" buttons, add a "list all mercs" icon within the MercInfo Page element, and within the MercPage element there's a new AllMercList Page element alongside the existing MercInfo Page element. There's no major intertwining of the Page elements, so the new bit went in with just minor tweaking of sizes/locations to fit the frame.
__________________
"Hey! I'm not illiterate. I had a book once. ...could've used some ketchup though..."
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