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07-30-2008, 02:36 PM
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A Griffon
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Join Date: May 2005
Server: Crushbone
Posts: 298
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Quote:
Originally Posted by Mardigann
This is an AWESOME XP bar setup. but I am using ProfitUI and I need that XP bar too - so is there a way to use both? I tried just renaming this one, but that didn't work (long shot but I thought it might work).
Thanks in advance!
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Thanks!
We had this discussion a few posts up, hehe. You can use my XP bars with ProfitUI, but you have to manually initialize the ControlCenter once you're in-game.
You can type these commands into the chat bar manually, C&P, or best yet, make a macro and click it each time you login. /show_window Custom.ProfitUI_ControlCenter
/hide_window Custom.ProfitUI_ControlCenter
Let me know if you have any problems.
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07-30-2008, 02:40 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Quote:
Originally Posted by Seagoat
You can type these commands into the chat bar manually, C&P, or best yet, make a macro and click it each time you login. /show_window Custom.ProfitUI_ControlCenter
/hide_window Custom.ProfitUI_ControlCenter
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While that works, you could also just hit the ControlCenter button.
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07-30-2008, 02:47 PM
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A Brown Bear
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 8
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Ok what I'm asking for is this - I want to have my cake and eat it too - I want both of these XP bars - but they are both named the same thing... can I have both loaded? Renaming one doesn't seem to work... There must be a way to do it!!! The idea here is that Profit's is integrated but I like seeing all four - so I want both on at the same time and that's not happening.
Awesome response times also
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07-30-2008, 02:54 PM
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A Griffon
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Join Date: May 2005
Server: Crushbone
Posts: 298
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GM9: LOL, that works too!
Mardigann: It should be possible, and if it works the way my head thinks it ought to work, all you should need to do is...
1. Rename my XP bars file to "Seagoat_Experience.xml"
2. If you have a eq2ui_custom.xml file, add this line to it: <include>Seagoat_Experience.xml</include>
...but if you don't have one, use the one attached.
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07-30-2008, 03:52 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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I think bad things may happen if you do that. Because both files have the same name (in the XML), they will be merged during runtime. Might work, but it's better to avoid that.
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07-30-2008, 03:56 PM
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A Griffon
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Join Date: May 2005
Server: Crushbone
Posts: 298
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I see...didn't think of that! Maybe the second line in the XML file can be changed from this:
Name="Experience"
to this:
Name="Seagoat_Experience" (or whatever)
Think that would do it?
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07-30-2008, 03:59 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Quote:
Originally Posted by Seagoat
Think that would do it?
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Yes. Don't forget that you'll need a /show_window Custom.Seagoat_Experience to see it though.
PS: Should I mention here that the ProfitUI XP window has a top bar that can show all 4 experience types at the same time as well?
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07-30-2008, 04:11 PM
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A Griffon
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Join Date: May 2005
Server: Crushbone
Posts: 298
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Quote:
Originally Posted by gm9
PS: Should I mention here that the ProfitUI XP window has a top bar that can show all 4 experience types at the same time as well?
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Shhh! You're crampin' my style!
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07-30-2008, 04:52 PM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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It really don't matter, as long as they don't have the same direct parent. Heck I've even seen same name with the same parent and all works. If the objects are from the same parent with the same name are referred to in script the 1st one the the z-order will be used.
edit:
But its best not to put the same name under the same parent node. With SOE hard coding there isn't any telling what will happen if your naming mirrored SOE's.
Last edited by Landiin : 07-30-2008 at 04:56 PM.
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07-30-2008, 05:14 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Quote:
Originally Posted by Landiin
If the objects are from the same parent with the same name are referred to in script the 1st one the the z-order will be used.
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Exactly, although I have also already seen that both have been merged into a single child node.
The problem is that Custom and MainHUD get merged into _HUD, so the same applies as they will then have the same parent.
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07-30-2008, 09:01 PM
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A Brown Bear
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 8
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still messing with it- and its not working... I'm running at 1920x1200 - - would that change anything? I wonder since they are set to be in the same place if it would matter?
I've also tried (since your window wasn't showing up) renaming it bob.xml and putting THAT into the custom file - and then, when it STILL didn't show up I tried /show_window Bob (in case I was screwing up the name or something) but nothing.
For me this is just easier to read, though Profit is killer. Any chance one of you could try what you're asking me to do then detail the steps?
FYI the only other stuff I have loaded is EQMAPS and POIFinder. That's it.
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07-30-2008, 09:10 PM
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A Brown Bear
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 8
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And I just read that - how do I get Profit to show that? I still want to get this one to work, but I haven't seen ANY XP bars up on profit - just my health and a clicky next to those that will scroll my percentages, but no bars and I don't know how to edit it - is it in the extra zips that are included or something?
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07-30-2008, 09:28 PM
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A Brown Bear
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 8
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Maybe this will help - this is my custom.xml as it is right now -
eq2ui_custom.xml contents:
Code:
<?xml version="1.0" encoding="utf-8"?>
<Page IgnoreTab="false" ismodule="true" Name="Custom" PackSize="1,1" PackSizeProp="0002/0003,0002/0003" ScrollExtent="1024,768" Size="1024,768" Visible="false">
<include>bob.xml</include>
<include>_ProfitUI_SubClassDetector.xml</include>
<include>_ProfitUI_QuickRaidButtons.txt</include>
<include>_ProfitUI_CuresCode.xml</include>
<include>_ProfitUI_StandardSearches.txt</include>
<include>_ProfitUI_InventoryColorSettings.txt</include>
<include>_ProfitUI_MiscSettings.txt</include>
<include>_ProfitUI_SoundControls.xml</include>
<include>_ProfitUI_VideoControls.xml</include>
<include>_ProfitUI_ControlCenter.xml</include>
<include>_ProfitUI_Timer.xml</include>
<include>_ProfitUI_BottomBar.xml</include>
<include>_ProfitUI_InfoCenter.xml</include>
<include>eq2ui_custom_poifinder.xml</include>
</Page>
<Namespace Name="ProfitUI_Styles">
<include>_ProfitUI_Styles.xml</include>
</Namespace>
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08-02-2008, 07:33 PM
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A Young Mystail Rat
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Join Date: Nov 2005
Server: Antonia Bayle
Posts: 3
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I would like to request a target ring if I may?
I see that you have done some sports ones and I was wondering if you could make me a Philadelphia Flyers one?
Their primary colors are Orange/Black/White.
Here is a pink to what it looks like:
http://www.sportslogos.net/logo.php?id=161
Any other info just ask.
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08-02-2008, 07:51 PM
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A Griffon
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Join Date: May 2005
Server: Crushbone
Posts: 298
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Sure thing. I'll post here when it's done!
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08-02-2008, 08:54 PM
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A Griffon
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Join Date: May 2005
Server: Crushbone
Posts: 298
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Alrighty, here you go...it will be available for download here once an admin approves it.
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08-02-2008, 10:36 PM
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A Sea Turtle
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Join Date: Nov 2006
Server: Nektulos
Posts: 31
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guild target ring request
I'd like a guild target ring. We are the Dark Crusaders of Nektulos. Here is a link to our website logo, maybe you could make something out of it.
http://darkcrusaders.guildportal.com...6&TabID=705092
Another idea i had was using the crusader's cross like this one
http://en.wikipedia.org/wiki/Cross_of_Jerusalem
I'd like to keep the black and purple with gold trim if at all possible.
Let me know what ya think
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08-02-2008, 10:53 PM
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A Young Mystail Rat
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Join Date: Nov 2005
Server: Antonia Bayle
Posts: 3
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Quote:
Originally Posted by Seagoat
Alrighty, here you go...it will be available for download here once an admin approves it.
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Wow... that was fast!!
Thank you so much, it is greatly appreciated!
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08-02-2008, 11:03 PM
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A Griffon
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Join Date: May 2005
Server: Crushbone
Posts: 298
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@ lonegreywolf20: Glad you like it!
@ Rythus: I'll see what I can do. How do you feel about having your guild heraldry incorporated? (If you click the link in my sig for the Cloak Designer I made, you can just send me a link to your guild's design.)
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08-03-2008, 10:11 AM
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A Griffon
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Join Date: May 2005
Server: Crushbone
Posts: 298
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Here you go, Rythus...hope you and your guild like it. ( Download link)
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08-03-2008, 03:42 PM
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A Coastal Crab
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Join Date: Aug 2008
Server: Nektulos
Posts: 1
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Quote:
Originally Posted by Seagoat
Here you go, Rythus...hope you and your guild like it. ( Download link)
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Hehe, I snuck in here before Rythus could tell us it was done
Thanks! Looks sweet!!!
__________________
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08-04-2008, 02:30 AM
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A Sea Turtle
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Join Date: Nov 2006
Server: Nektulos
Posts: 31
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Hehe, yea im on the backshift, just checking it at work. That looks awesome seagoat! Aiyala, let the guild know if ya get a chance, not sure when i will get a chance to log on in next couple of days
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08-04-2008, 05:58 AM
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A Sea Turtle
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Join Date: Nov 2006
Server: Nektulos
Posts: 31
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just got off and downloaded. it looks really great, thanks again seagoat
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08-04-2008, 07:14 AM
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A Griffon
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Join Date: May 2005
Server: Crushbone
Posts: 298
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You're quite welcome, both of you. Glad you like it!
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08-17-2008, 01:08 PM
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A Brown Bear
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 8
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Quote:
Originally Posted by Mardigann
Maybe this will help - this is my custom.xml as it is right now -
eq2ui_custom.xml contents:
Code:
<?xml version="1.0" encoding="utf-8"?>
<Page IgnoreTab="false" ismodule="true" Name="Custom" PackSize="1,1" PackSizeProp="0002/0003,0002/0003" ScrollExtent="1024,768" Size="1024,768" Visible="false">
<include>bob.xml</include>
<include>_ProfitUI_SubClassDetector.xml</include>
<include>_ProfitUI_QuickRaidButtons.txt</include>
<include>_ProfitUI_CuresCode.xml</include>
<include>_ProfitUI_StandardSearches.txt</include>
<include>_ProfitUI_InventoryColorSettings.txt</include>
<include>_ProfitUI_MiscSettings.txt</include>
<include>_ProfitUI_SoundControls.xml</include>
<include>_ProfitUI_VideoControls.xml</include>
<include>_ProfitUI_ControlCenter.xml</include>
<include>_ProfitUI_Timer.xml</include>
<include>_ProfitUI_BottomBar.xml</include>
<include>_ProfitUI_InfoCenter.xml</include>
<include>eq2ui_custom_poifinder.xml</include>
</Page>
<Namespace Name="ProfitUI_Styles">
<include>_ProfitUI_Styles.xml</include>
</Namespace>
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Seagoat - still trying to get your XP bars to display along with Profits bar. If you could give me an example. Lets say your file is called "bob.xml" what steps would I need to do to get both of them to show up? which files to edit and in what way?
Thanks in advance!
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