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10-14-2010, 02:48 PM
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A Darkpaw Brute
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Join Date: Nov 2005
Server: Splitpaw
Posts: 43
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Casting activity of NPC targets
As this is new since GU58 which was released lately, I would like to know if others also encounter a certain problem with this new casting bar getting interrupted/disappearing with the npc ability finishing casting anyway
If you do not know where it is yet, at least for profitui it's positioned on the target and implied target window which might be also be the position for the default ui.
I observed this only during raids though but cannot locate the reason for this happening.
So anyone else seen this happening ?
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10-14-2010, 03:11 PM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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It might be because of lag. I am not sure what the conditions are like when you are raiding, but I know on the regular casting bar when I lag alot my spells start casting when I click but the dynamic data from the server takes .5 to 1 sec to start the bar. It then cancels without finishing even though the spell goes off because the spell went off sooner than the bar was programmed to count down to.
Silat
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10-14-2010, 03:14 PM
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A Darkpaw Brute
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Join Date: Nov 2005
Server: Splitpaw
Posts: 43
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raiding on splitpaw, no considerable lag at all.
I understand what you explained. Though the bar can disappear already quite eraly, like at 20% or sometimes a bit later, like at 50%, it's perfectly random.
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10-14-2010, 03:43 PM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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Quote:
Originally Posted by dx2
raiding on splitpaw, no considerable lag at all.
I understand what you explained. Though the bar can disappear already quite eraly, like at 20% or sometimes a bit later, like at 50%, it's perfectly random.
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Since you raid I'd like to ask a favor. I don't raid so have no real way to test content affected by raiding. Could I get you to delete eq2ui_mainhud_target.xml and eq2ui_mainhud_impliedtarget.xml out of your profitui directory the next time you are planing to be (have to do it before you launch eq2)raiding and see if the issue persists with the default windows. It should as the cast code in profit is almost a total cut and paste from the default, just reskinned and repositioned.
I just want to make sure it is not profit specific.
Silat
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10-14-2010, 04:19 PM
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A Darkpaw Brute
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Join Date: Nov 2005
Server: Splitpaw
Posts: 43
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Did as you instructed (just took up to a minute, so deleted and restarted client as we are raiding right now) and
yes it's happening there too
Last edited by dx2 : 10-14-2010 at 04:33 PM.
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10-14-2010, 04:37 PM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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I put a mobcasting bar in eXtreme that shows up just like the player casting bar and I don't notice this issue. I do know some of the things they cast are just freakishly fast and it might just be lag your seeing.
I'll look closer tonight but, I didn't use any code other then the dynamic data the game provides.
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10-14-2010, 05:06 PM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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Quote:
Originally Posted by dx2
Did as you instructed (just took up to a minute, so deleted and restarted client as we are raiding right now) and
yes it's happening there too
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Thank you. That lets me know it is either a game error or lag. Wish I could help more but I cannot solve either of those issues
Silat
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10-14-2010, 05:58 PM
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A Darkpaw Brute
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Join Date: Nov 2005
Server: Splitpaw
Posts: 43
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Quote:
Originally Posted by Landiin
I put a mobcasting bar in eXtreme that shows up just like the player casting bar and I don't notice this issue. I do know some of the things they cast are just freakishly fast and it might just be lag your seeing.
I'll look closer tonight but, I didn't use any code other then the dynamic data the game provides.
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Even slowly casted abilities, these that are the ones important to cure in raids, these are corrupted in the casting progress bar. The really fast ones are mostly no AOEs and it's hardly possible to react on them. Maybe I can make a video to give even more clarification.
Had a look into your ui xml code to see where you are using the dynamicdata.
Is it intended that you use /GameData.Target.Casting instead of /GameData.ImpliedTarget.Casting in your eq2ui_mainhud_impliedtarget.xml ?
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10-14-2010, 06:07 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Ruh-roh
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10-14-2010, 06:32 PM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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Quote:
Originally Posted by dx2
Even slowly casted abilities, these that are the ones important to cure in raids, these are corrupted in the casting progress bar. The really fast ones are mostly no AOEs and it's hardly possible to react on them. Maybe I can make a video to give even more clarification.
Had a look into your ui xml code to see where you are using the dynamicdata.
Is it intended that you use /GameData.Target.Casting instead of /GameData.ImpliedTarget.Casting in your eq2ui_mainhud_impliedtarget.xml ?
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nope not intended
Silat
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10-14-2010, 06:37 PM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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Are you sure that is how it is? I am not seeing that. And Searching the text I don't see it either. I just downloaded it from the patcher again and don't see it in that version either.
I've attached the version from the patcher.
Silat
Last edited by TalTal : 10-14-2010 at 06:43 PM.
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10-14-2010, 06:42 PM
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A Darkpaw Brute
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Join Date: Nov 2005
Server: Splitpaw
Posts: 43
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ah I just downloaded it from the download page without patcher.
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10-14-2010, 06:43 PM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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That should be exectly the same fiel but I will check it too. I sent the zip to kaldran to post to the patcher without modification.
Edit:Just verified the zip file version is identical.
Silat
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10-14-2010, 07:10 PM
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A Darkpaw Brute
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Join Date: Nov 2005
Server: Splitpaw
Posts: 43
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maybe this is a bit offtopic now ;)
maybe you took not the file from here - http://www.eq2interface.com/download...tremeUISF.html - I double it checked, too.
eq2ui_mainhud_impliedtarget.xml uses target.casting not impliedtarget.casting ^^
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10-14-2010, 07:14 PM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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Oh, I thought you were using Profitui as was mentioned in the OP. That is the updater I was referring to.
You are using extremeui and I have not looked at the files for that. Hence the confusion. Sorry for misdirecting you.
Silat
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10-14-2010, 08:01 PM
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A Darkpaw Brute
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Join Date: Nov 2005
Server: Splitpaw
Posts: 43
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not using extreme ui, just looked into the code for it quickly to check it out and saw that on the fly.
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10-14-2010, 10:22 PM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Oh that was a copy and paste error on the /GameData.Target.Casting it should of been /GameData.ImpliedTarget.Casting.
It is def a game bug, I jacked up my MobCasting window so I could really see the bar and yea its not completing and sometimes it don't show at all.
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10-15-2010, 11:56 AM
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A Darkpaw Brute
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Join Date: Nov 2005
Server: Splitpaw
Posts: 43
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I made an extra window for the casting activity.
How can I upload it to the downloads section ?
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10-15-2010, 12:06 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Quote:
Originally Posted by dx2
I made an extra window for the casting activity.
How can I upload it to the downloads section ?
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Go to the category you want to upload to, there is an upload interface button there. Or just use this one:
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10-15-2010, 12:54 PM
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A Darkpaw Brute
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Join Date: Nov 2005
Server: Splitpaw
Posts: 43
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thank you :)
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