access individual clones
I'd like to see a programmatic way to address clones (unless there is one that I've just overlooked?).
Specifically, I'd like to be able to direct code to individual bags and hotbars.
ie:
bag[0].left=100
bag[0].top=100
The changeover to xml may alleviate some of the necessity of this, but it would still be nice to be able to line bags and hotbars up with the click of a single button.
Additionally, while I'm asking, logical ways to access individual maintained spells would be nice too. Last I checked, the array #s shifted every time one zones.
Thanks.
Last edited by pooka : 02-20-2009 at 03:10 PM.
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