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Unread 03-14-2005, 09:01 PM
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Zonx Zonx is offline
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get_bag_label opens the bag labeling window, but without the correct method of addressing bags, its useless.

bag_label should return a player defined bag label, but again its useless without a way to address bags.

bag_open appears to be partially functional. It accepts 3 digits as arguments. The first digit controls what is displayed in the resulting window.
0 seams to open whatever was last opened, without triggering slot visability events.
-1 not sure what this is opening. Defaults to a 25 slot bag unless something else alters the window.
-2 not sure what this is opening. Always results in an empty 6 slot bag without triggering slot visibility events. My guess is that its openeing a default quest satchle.
-3 opens the Bank Vault without triggering slot visibility events
-4 opens Shared Vault without triggering slot visibility events
-5 opens House Vault without triggering slot visibility events, but only shows bags if you're in your house.

The second didit identifies the primary bag window position to use.

The third digit identifies the bag-within-a-bag window position to use.

Haven't found any way to fill one of these windows with the contents of a specific bag or control the window's size/slot visiblity.

In any case, since this command takes multiple arguments, its unlikely we'll get it working with button event scripts.
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