Thread: Othesus UI mods
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Unread 05-06-2007, 04:47 PM
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Othesus Othesus is offline
A Griffon
This person is a EQ2Map developer.
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Join Date: Mar 2005
Server: Lucan DLere
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I could maybe put that into the next version...

For now just open the file in any text edit and change lines 3 and 4 from:

<Page DynamicData="/GameData.Quest.ActiveWindow" DynamicDataFilter="0001" eq2usescomwndcontrols="true" Location="768,5" MaximumSize="1024,1024" MinimumSize="250,109" Name="ActiveQuest" OnHoverIn="Buttons.Visible=true" OnHoverOut="Buttons.Visible=false" PackLocation="right,top" ScrollExtent="250,169" Size="250,169" UserMovable="true" UserResizable="true" version="1.1.0">
<Page AbsorbsInput="false" Location="6,147" Name="Buttons" PackLocation="nfn,fff" PackSize="a,f" ScrollExtent="216,16" Size="216,16" Visible="false">

to:

<Page DynamicData="/GameData.Quest.ActiveWindow" DynamicDataFilter="0001" eq2usescomwndcontrols="true" Location="768,5" MaximumSize="1024,1024" MinimumSize="250,109" Name="ActiveQuest" PackLocation="right,top" ScrollExtent="250,169" Size="250,169" UserMovable="true" UserResizable="true" version="1.1.0">
<Page AbsorbsInput="false" Location="6,147" Name="Buttons" PackLocation="nfn,fff" PackSize="a,f" ScrollExtent="216,16" Size="216,16">

Hmm, actually I'll just attach the xml here.
Attached Files
File Type: zip eq2ui_journals_active.zip (2.4 KB, 665 views)