Quote:
Originally Posted by gm9
That's one possibility, but since you'll need to parse the window properties anyway for the custom data (be it in the root page or a container) you could simply at the same time parse location, size, visible, etc. and store them as well, no?
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I only planned on saving the custom data when the game shuts down and saves all data for the windows. And at that point we're already saving the standard window data. So that makes me wonder why your changes aren't being saved. Are we talking about custom windows here?