View Single Post
  #2  
Unread 10-09-2022, 04:28 PM
benjcallaghan benjcallaghan is offline
A Griffon
 
Join Date: Dec 2017
Server: Unkown
Posts: 115
Default

If you can get the map name for the guild hall, it should be straightforward enough. Run the command
Code:
/show_map_style_name 1
in-game before entering the guild hall, then zone in. That should print a map name, similar to "exp07_dun_drunder_fortress" in your chat window.

Once you have that, open up the _User_MapStyles.xml file and add the following, replacing NAME_OF_GUILD_HALL_MAP with the map name you found in the chat window.
Code:
<ImageStyle Name="NAME_OF_GUILD_HALL_MAP" displayname="The Fortress of Drunder" zonerect="-194, -145, 172, 129">
<ImageFrame Source="images/maps/map_exp07_dun_drunder_fortress.dds" SourceRect="0,0,752,564" />
</ImageStyle>
Restart EQ2 and see if it worked. If it did, please post the full code snippet back to this page. If not, let us know what went wrong.
Reply With Quote