With the new "Top" "Height" "Left" and "Width" values, I've been messing around with some trigger events to try to change the size of other objects.
The problem is if I try to do any math, I'll get the 3 trailing decimals, ie 147.000
I tried manually putting in 147.000 into the "Height" property, and it wouldn't accept it. It just kept the previous value in there.
I guess my request is that these fields be updated to accept decimal inputs, and just trim off the trailing decimals.
*edit* My work around was to just set a nonvisable object the same size as the original, with the same pack size/location properties. (I'm changeing the size of a frame depending on certain conditions). This way I could change the size back and forth, without doing the simple math equations.
Last edited by Drumstix42 : 11-20-2007 at 03:56 AM.
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