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Unread 02-10-2005, 01:43 AM
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Deathbane27 Deathbane27 is offline
aka Mook
This person is a EQ2Map developer.
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Join Date: Jul 2004
Server: Nektulos
Posts: 1,451
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Quote:
Originally Posted by Kalazart
I found something out about this in IconStyles:

Code:
<IconStyle BackGlowRect="212,170,254,212" BackGlowResource="/images/icons/icon_ss9.dds" 
FrameRect="126,42,168,84" FrameResource="/images/icons/icon_transp1.dds" 
MouseOverRect="84,84,126,126" MouseOverResource="/images/icons/icon_transp1.dds" 
Name="self_spell" PressedRect="168,42,210,84" PressedResource="/images/icons/icon_transp1.dds" 
ProgressRect="84,42,126,84" ProgressResource="/images/icons/icon_transp1.dds" />
It seems that the progress refers to the recast timer. But if you take a look at that DDS file, you'll see that 84,42,126,84 is pointing to a white square, not a black/grey one. Hope it helps a bit... trying to find out more.

Okay, I was able to edit the alpha channel and get the progress thing to only move on half of it. Unfortunately it still darkens it slightly and any color change I make to the image doesn't seem to apply there. Continuing experimentation.
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