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Unread 10-23-2011, 02:48 AM
Landiin Landiin is offline
Slayer of clock cycles
This person is a EQ2Map developer.
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Join Date: Nov 2004
Server: Oasis
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I solved that issue in eXtreme by adding a timer that checked the class on a text object being fed by DD to a text object that was set by the timer.

Logic goes something like;

TimerFires
-Var = gameDataClass.Text == TestClass.Text
if !var then run class detect script else reset timer.


Of course that isn't in SOE's defunct script language, you'll have to convert if you want to use it.
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