The problem is this: Not all detriments are created equal. If I know an Elemental det damages 1k per tick, am I going to squeal like a stuck pig and frantically cure every Elemental? Probably not, a casual group cure can easily fix that. Now let's envision that a nasty Trauma randomly hits every 20-30 seconds and it does 15k damage per tick. You can bet your butt that curing the Elemental is going to be of zero importance. My primary aim is to be certain that my insta cure will be up and ready at all times for that Trauma. There's no way I'm going to waste my insta cure on a piddling det when the big boy is going to pop up at any moment. And that is why it's important for raiders to know exactly what det just hit them.
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