Quote:
Originally Posted by Kyrwolf
Hello there -
I'm working on a story for MMORPG about UIs and heard a lot of folks chatting today about the new EQ2 UI and the Profit UI. If you don't mind, I would like to ask some questions and your responses may be included in the story.
Why do you use a UI from a third party?
What do you think devs need to keep in mind when designing game UIs?
What do you think is the best third-party UI for EQII and why?
Thanks. As the community, your opinion is valued. I don't mind the new EQII UI at all, think it is streamlined and convenient, but figure there may be many others that do not care for it. So I'm trying to go to the folks that play the games and know what they want.
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1) As a raid healer in Eq2 I find that having a UI like ProfitUI in indespensible. With click to cure, click to heal, condensed and minimized screen clutter, and the ability to modify these for my personal needs I just can't run with out them.
2) As stated above - Consult the players, keep in mind that not everyone that has a great UI idea is a programmer with years of experiance. I am working at learning the system that S.O.E. uses now and find it to be moderately hard even given the fact that I have studied some code. With a slightly better system in place they may find the number of subscribers increasing as this is definately the I gotta have it my way generation
3)At current I would have to lean to ProfitUI as I find it the most versatile, fastest, and with the best overall appearance. I do have to mention that it is not for everyone and that DrumsUI and FetishUI are both excellent in thier own. I could write a story a mile long just comparing the pros and cons of these 3 alone lol.
I hope this helps
Maozem