It's doable, but yeah, I've not seen it. Hotbar buttons are rather small so it's hard to fit the extra info in, but the data is available in dynamic data, so it can be put in anywhere easily. What's not as simple is to write the long script to read all of the dynamic data and assign it to the specific buttons correctly based on spell name. I guess you'd also have to decide what hotbar to use as a base... default or what.
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