Fireing off two actions worked just fine... but i ran headfirst into a massive brickwall with the next step of my master plan.
I am trying to calculate the avoidance of a character. If you hover over the Avoidance stat in the persona window you get a tooltip with your avoidance. It also shows your base, block and parry values.
You can get base avoidance, block and parry through gamedata, however it returns the data as a percent value that i havent found a way to do arithmetics on.
The math behind it is as follows (found the calculation on the official forums, took me a while to make a formula of it.
Code:
Avoidance = x
Parry = P
Block = B
Base avoidance = D
x= (P)+((B/100)*(100-P))+((D/100)*(100-P-((B/100)*(100-P))))
Is there a way around my brickwall of not beeing able to do math on the base/block/parry values?
