View Single Post
  #15  
Unread 01-28-2010, 12:10 PM
lordebon lordebon is offline
Fetish Core author
This person is a EQ2Map developer.
Featured
 
Join Date: Jun 2005
Server: Crushbone
Posts: 2,667
Default

Quote:
Originally Posted by Jamesc146 View Post
game is back up and gear macro's still work fine and in fact all my macro's still work as they did before but then again I didn't have any "easy button" macro's set up.
Rothgar already said on the forms that equipment macros would not be affected. Those are legitamately used. (I have two that are 'full set' macros -- one for my regular healing gear and one for my DPS gear).

It's just the macros that try to cast a whole bunch of abilities that were nerfed. Lets see you were a class that has 10 damage abilities (we'll call them Spell_A through Spell_J).

The lazy (and now nerfed route) would be to make a macro like this:
useability Spell_A
useability Spell_B
...
useability Spell_I
useability Spell_J

If Spell_A was available to be cast, it would cast it. If you did that enough and say Spells A through E were unavailable to cast, it woudl cast spell F. But each time you click it it would try to cast all 10 spells, even though the net result might only be you casting a single spell.

All that causes data to go back and forth between client and server and makes lag. Lag that arises from people being lazy and trying to cheat the system, rather than lag from people just playing normally. That's why it got nerfed.
__________________
Reply With Quote