Quote:
Originally Posted by gm9
Not all of what you says makes sense but you can try this:
In _ProfitUI_SubclassDetector.xml find this:
Code:
<Textbox DynamicData="/GameData.Self.SubClass" Name="SC" OnChange="show_window Custom.ProfitUI_SubclassDetector
change to this:
Code:
<Text DynamicData="/GameData.Self.SubClass" Name="SC" OnTextChanged="show_window Custom.ProfitUI_SubclassDetector
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works, TY
Although i must admit im still puzzled as to why the correct quickbuttons are loaded but not the currect cure spell names.
Quote:
In ProfitUI the initalization is done by the control center which you probably did not copy over. Without that for cancel spellcast functionality you'd need to add CancelSpellcast="true" to the second line of the CuresCode.xml.
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works as well, thanks again. so the raid window is now completely functional