What the dev team is looking for is ideas on possibly combining windows, making some windows better, and the window graphic design. They aren't really looking for default window placement using the current default interface.
One idea that came from the UI community they are adding soon is the side by side quest window. These are the types of ideas they want and are looking for. How to make the UI smarter. The current default quest window was ok when most monitors were 4:3 aspect but now with almost every one having 16:9 the side by side quest window works much better.
How about some ideas for the persona window and zone lockout/reuse windows? How long does it take you to explain to some one new at raiding how to find and use the lockout/reuse window? I'm sure some of you have some ideas to either move info out from the window into the hud or better orginize that window. Or some ideas to make the raid window and raid leader options better and more intuitive?
Heck with the zone lockout/reuse timer would be cool to have a little clock / key icon on the hud any time there is a lock out set and clicking it would bring up a window that just lists the current instances you are locked out of or timers you need to reset.
Last edited by Dolby : 07-08-2009 at 05:19 PM.
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