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Unread 02-05-2009, 04:25 PM
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A Griffon
Interface Author - Click to view interfaces
 
Join Date: Mar 2005
Server: Permafrost
Posts: 256
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You can't really have UI mods save any sort of complicated settings. So if it were possible for UI mods to detect some sort of drag & drop of an item and actually know what the item was... and actually parse its item ID/name to use in an equip command... the best it could do was to display an XML file on screen that you had to copy and paste out of EQ2 and save it as a file for it to read later.

So partially tedious to the point you might as well use an equip macro and partially not possible with what I know of in UI scripting.
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