Quote:
Originally Posted by dragowulf
There's no autoattack related data. Only data that has to do with attack are RangedAutoAttack and AutoAttack. There might be a DynamicData that updates upon hit, but IDK. AFAIK the only things we have to work with are CombatBubbles, DynamicData, and possibly the Chat window.
We might be overlooking something simple.
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I think it's all good effort, but I don't think using these tools yields a solid enough turn out. I'm fairly certain there's nothing you can currently do from the text that appears in the chat window.