Quote:
Originally Posted by dragowulf
Sorry I was gone all day.
reins is right, filtering out misses/riposite/block/etc would be unnecessary code. The way I see it is if Color/ShadowStyle checking is not enough, the Font checking too would be enough. We could also make it so it only fires with a certain color regardless of the ShadowStyle. But the problem with that is the person would have to change the color manually instead of using the default color (which is the orange one), and you could change the color to white or whatever color we choose.
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There is no way around the ShadowStyle, if you don't check it then the bar will reset on combat arts, which is incorrect. In the combat bubbles, you can't change the color of only auto attack, you change the color of your outgoing damage. So you have to check that the combat bubble text is the specified color, and has no shadowstyle.