Quote:
Originally Posted by gm9
If you don't care about misses just trigger it from the combat bubble exclusively. Or loop it exactly once (which is no problem even in view of EQ2's loop detection) and assume you won't miss more than once in a row. Increase that number until you have a reasonable likelyhood of success. But keep triggering from the bubble anyway to resync.
|
I'm not sure how I would do that

. And wouldn't the miss combat bubbles also trigger it???
I already have problems with my code. It only works initially when the first auto attack is triggered, but when you turn off auto attack and then turn it back on it crashes. Maybe there's a flaw in my code.
Maybe someone should take a look.

Or
Any ideas???