Well, I didn't mess with any code, but I did figure out the stuff I want showing for my toons with enough room wider avoidance numbers: both using 1680x1050 resolution:
Guardian:
Code:
<Data Name="Guardian" Wisdom="false" Strength="true" Intelligence="false" Agility="true" Stamina="true" DividerAttributes="true" Resists="true" HealthRegen="true" PowerRegen="true" DividerRegen="true" PrimaryWeaponStats="true" SecondaryWeaponStats="false" RangedWeaponStats="false" SpellCast="false" SpellReuse="false" SpellRecast="false" DividerSpellcastingStats="false" Mitigation="true" Avoidance="true" DividerDefenseStats="false" HateMod="true" DPSMod="true" HasteMod="true" HealMod="false" SpellMod="false" MeleeMod="true" RunspeedMod="true" DividerMods="true" Attack="true" DoubleAttack="true" RangedDoubleAttack="false" AEAttack="true" DividerAttackStats="true" MeleeCrit="true" RangedCrit="false" DamageSpellCrit="false" HealCrit="false" />
Troubadour:
Code:
<Data Name="Troubador" Wisdom="false" Strength="true" Intelligence="true" Agility="true" Stamina="false" DividerAttributes="true" Resists="true" HealthRegen="true" PowerRegen="true" DividerRegen="true" PrimaryWeaponStats="true" SecondaryWeaponStats="true" RangedWeaponStats="false" SpellCast="true" SpellReuse="true" SpellRecast="false" DividerSpellcastingStats="true" Mitigation="true" Avoidance="true" DividerDefenseStats="false" HateMod="true" DPSMod="drue" HasteMod="true" HealMod="false" SpellMod="false" MeleeMod="false" RunspeedMod="true" DividerMods="true" Attack="false" DoubleAttack="true" RangedDoubleAttack="false" AEAttack="false" DividerAttackStats="true" MeleeCrit="true" RangedCrit="false" DamageSpellCrit="true" HealCrit="false" />