Hmm, I thought I had responded to this. Strange.
1. If the DynamicData does not work you either used /loadui, mistyped, or I really have no idea except something lame like try to reinstall the game...
2. No special character encoding needed, the xmls are unicode files and thus support every character. Just make sure to save as unicode (windows notepad/editor likes to break it, use another editor). Also do you even need to translate the spell name? Nobody ever asked for spell translations for my UI and I'm sure they would have if it was necessary (I can't recall whether I ever tested this however).
Last edited by gm9 : 09-19-2008 at 12:22 PM.
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