Quote:
Originally Posted by Narzoo
I thought that was how it was always supposed to work. When an effect is cured, it increases mit/resist for that effect.
I don't think it was never intended to give extra mit/resist if there was nothing that needed curing. I think they just re-worded the description.
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No, they did not just reword it. Previously as it was stated and as it operated, when you *casted* it, it applied the mit/resist buff.
As for the other thing... It doesn't necessarily cure exactly one of each. I've had it cure 2 traumas at once (just like Cure Trauma used to). It's really the change to the warden AAs that bugs me. Heck, I'd be completely satisfied if they made the AAs give essentially the old cure style back.