I saw that information in the scrollpage.xml and was tempted to change it. However, the zone files such as adv02_dun_sundered_splitpaw_0.xml have color codes for each text element such as location, monsters, etc.
Changing all of those files with search and replace would get the text set to the color to contrast on the dark background, but I was worried that the POIFinder updater would overwrite these.
Can TextStyles sheets be setup for Text elements to override the local color code?
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Last edited by keezyrick : 05-15-2008 at 03:02 PM.
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