Thread: Critical Error
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Unread 02-21-2008, 10:18 AM
gm9 gm9 is offline
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There were recent posts on the dev tracker in a huge thread which might have more information, but which I did not read since I never had crash issues:

Quote:
Originally Posted by Autenil
With GU41 we released some methods for the client to deal with low memory situations. Unfortunately, the trigger to turn on those countermeasures is not sensitive enough, especially on Vista. It appears that Vista's implementation of DirectX uses far more memory than previous versions. This extra memory was not taken into account and the low-memory countermeasures were not turned on when they should have been.

However, there is a way for you to manually turn on the countermeasures. You can do this by adding the following line to your eq2.ini file in the same directory as eq2.exe:

/force_low_mem_mode true

Alternatively, you can do this while playing the game (but you'll have to do it every time):

/force_low_mem_mode true


There is a known issue where low memory mode might cause geometry to be invisible until you get very close to it, and we have a fix internally that we're testing.

We plan to test the fixes further and hopefully release them in a hotfix next week.
Quote:
Originally Posted by Autenil
Hi all,

The real fix was hotfixed out this morning. You should no longer need (and should remove from any .ini files) force_low_mem_mode unless you are still crashing.

Hopefully this makes the client behave much better about memory usage. Let me know if it works for you!
On Vista you also need to a install a patch but the game should warn you about that if you haven't.
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