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Unread 10-18-2007, 09:20 PM
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tknarr tknarr is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: Jul 2006
Server: Unrest
Posts: 849
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Quote:
Originally Posted by gm9 View Post
Would it help to just let the user define 7 (8) different potion types? Since to my memory curing was mostly irrelevant before T6 I did not think people actually cure with potions before that.
It might, but I'm not sure the code can auto-detect the character level or items in inventory and I'm not sure it's worth the trouble. The current setup seems to work fine for people who use potions via click-to-cure, I'm just in the set that prefers click-to-cure to not use potions at all. I'll probably just edit the cures code to use the "which classes have what" table you've got for "if they don't have it, don't even try".

Overall though my opinion of the click-to-cure buttons mirrors that of my guild's other healers: GODSEND! The new code seems to have cleaned up a fair number of the old targeting glitches, so even if it's not perfect it's still a lot better than having to target manually.
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