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Originally Posted by Talyns
All that would work.. Thats what I meant by a switch.. It would make ALL window not close with close key (When the map window is open and switch is active).. I don't want that.. I just wanted to block the map from closing..
I can't find any way around it so I'm just taking it out..
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Well the way you have it now, which is hardcoded to either block esc or not, affects all windows anyway. Was just presenting a possible way of scripting it. PErsonally I REMOVED the key bind that caused ESC to close windows because it drove me nuts to have my bags close. Why don't you just leave it up to the player if they want a key to close windows or not. Thats why the game has a keymap for it
