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Unread 07-15-2007, 01:21 PM
stupidfly1 stupidfly1 is offline
A Young Mystail Rat
 
Join Date: Jun 2007
Server: Antonia Bayle
Posts: 5
Default GroupMemberX Elements

I am working an a click to cast mod for cures & heals. I do not like the way all the mods I've found switch your target even using the /useabilityonplayer. I found they do this due to the buttons existing within the GroupMemberX page. No matter where you click within that page it seems to be coded to target that player.

I have created pages outside the GroupMember pages that hold my buttons. The click to XXXX functionality works perfect. I have two problems however, the button/icons are always on the screen, regardless of the number of people in the group (if any). Is there anyway to make these pages appear/disappear based on GroupMemberX existing?

Also, I found that using TreatAsButton on icons gives them a popdown/popup effect with clicked. However, once you add an acual button in the same space (to give it an action) this no longer happens and the icon seems 'dead' when clicked even thought he event fires. It would be much more intuitive if I didn't lose the popup/popdown. Is there anyway to preserve this with a button/icon combination?

Thanks in advance for your help!
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