I've have learned though life to never say never but for this I'll go out on a limb and say I am 99.9% sure that it is not a EQ2MAP issue.
EQ2MAP is just a UI mod that is it. It has no code or any UI for that matter has code that could jack with the graphics engine. Id be more willing to bet that the added resource usage from using EQ2MAP has more to do with it than any thing else.
I can't say that is the case for you guys as you could have a right snappy comp but if it was EQ2MAP the reports would be wide spread and not isolated between 2 or 3 people out of 1000s.
I have noticed in my own experience that EQ2 seems to handle memory better in windowed mode. before I had 2G I would always need to either reboot of switch to window mode on and off to keep lag in check.
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