This might be possible. Some things to consider would be:
Would you want the buttons in the player and the group window to do this? That would involve changing both windows of course.
Do you use only Grandmaster remedy potions or would you ever want to use the lower ones?
Would you need to be able to switch from healer mode (cure buttons) to mage mode (arcane cure I think) to fighter/scout mode (potion buttons)?
Then the technical question is whether you can make a script use an item in your inventory. When you save a macro file it shows a command called inventory_hotkey itemID# so someone would have to test out that command to see if it actually does anything in the game.
In the end, it may be easier to have the potions on your hotbar anyways. When they're on your hotbar, you can can see how many potions you have left and if the recast timer is done yet. With buttons you wouldn't have either of those features.
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