Well, I spent a few more hours testing the scripts and it's a little more complicated still. Putting all the scripts into the "Info" text object almost works but not quite. This is what is visible in the target window depending on the type of thing you're targeting:
MOB: health, power, level
NPC: health, power, no level
Shiny/Harvestable: health, power is inactive (gray), no level
So you would think that putting the script into the level "Info" text object would work. It works for every case except for tabbing from NPC to NPC or between NPCs and Shiny/Harvestables. In that case the health and power bars pop up. Grrr.
So there has to be a couple more checks.
Last edited by Othesus : 05-24-2007 at 05:45 AM.
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