As far as I know, the proxyactor only works for the targetted mob. When you're mezzing you are usually switching your targets fast and often (at least I do). Since you cannot display a timer on a per-mob basis it won't really help you to see that one of your mezzes is running out. Also, while you can start the timer, you cannot automatically stop it when mezz breaks or is resisted.
So, as Othesus said, without the proper DynamicData we cannot reasonably put this function in.
|