Thread: EQ2map & EoF
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Unread 11-11-2006, 12:10 AM
lordebon lordebon is offline
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Quote:
Originally Posted by Dolby
Thats because the POI overlays are having issues with EoF atm. I think SOE switched the maps to hard coded which means I need to scrap my underlay files and edit something else but before I do that I sent an email to SOE to make sure they are hard coded now.
DOH. Now why would they do that.

In my exprience... hard code something to work now and you'll only spend twice the time later changing it to make it dynamic. Hard coding is bad in many cases.
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