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Unread 08-29-2006, 09:19 PM
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mother9987 mother9987 is offline
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This person is a EQ2Map developer.
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Join Date: Dec 2004
Server: Everfrost
Posts: 204
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Quote:
Originally Posted by pooka
I'm not sure if you can replace these with a custom sound and have it work, but you can attach these to a macro. /playsound by itself will give you the list below.

Usage: /playsound [sound]
Lol, I wish I had known about that command a while ago... when I need a sound in a UI piece (and I have 2 so far using it), I've always attached it to the showsound tag of an object and then toggle the object visible and invisible... that could have saved me a bunch of work.

Ah well.

I guess I'll ammend my earlier statement to say it's possible and easy to play a sound from a macro, but it still must be a sound that exists in-game
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